2D Motion with a missle/engines

In summary, on a spacecraft with two engines firing for 505 seconds, one providing an acceleration of 5.10 m/s2 in the x direction and the other providing 7.30 m/s2 in the y direction, the craft ends up with velocity components of vx = 3610 m/s and vy = 4928 m/s. To find the magnitude and direction of the initial velocity, we use the formula Vf= Vi +at to find the initial x component of 1034.5 m/s. Then, using pythagoras, we find the magnitude to be 6056.66 m/s. To find the direction, we use the formula tan O= opp/adj and plug in the values of
  • #1
wallace13
31
0
On a spacecraft two engines fire for a time of 505 s. One gives the craft an acceleration in the x direction of ax = 5.10 m/s2, while the other produces an acceleration in the y direction of ay = 7.30 m/s2. At the end of the firing period, the craft has velocity components of vx = 3610 m/s and vy = 4928 m/s. Find the magnitude and direction of the initial velocity. Express the direction as an angle with respect to the +x axis.



Vf= Vi +at

tan O= opp/adj

3610 m/s = Vi + (5.1 x 505)

Vi= 1034.5 m/s

tan O= 7.3/ 5.1
O= 55.06 degrees


the answer was incorrrect and I have no idea what else to do
 
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  • #2
You found the initial x component well enough but you didn't find the y component. You then need to find the magnitude (i.e. pythagoras) and then apply your tan formula to the initial speeds.
 
  • #3
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I would first check the calculations and equations used to solve this problem. It is important to double check all the values and units used in the calculations to ensure accuracy. Additionally, I would consider the assumptions made in the problem, such as assuming constant acceleration and no external forces acting on the spacecraft.

If the calculations and assumptions were correct, then I would suggest using vector addition to solve for the initial velocity. The initial velocity vector can be represented as the sum of the two velocity components in the x and y directions, which can be calculated using the given acceleration values and time period.

Once the initial velocity vector is calculated, the magnitude and direction can be determined using trigonometric functions. The magnitude can be found using the Pythagorean theorem and the direction can be determined using the inverse tangent function.

It is also important to note that the direction of the initial velocity with respect to the +x axis may differ from the direction of the final velocity. This could be due to the spacecraft's trajectory and the angle at which the engines were fired, which may have resulted in a change in direction during the firing period.

In conclusion, as a scientist, I would suggest rechecking the calculations and assumptions made and using vector addition to accurately determine the magnitude and direction of the initial velocity in this scenario.
 

1. What is 2D motion with a missile/engines?

2D motion with a missile/engines refers to the movement of an object, such as a missile or spacecraft, in two dimensions. This means that the object is moving in a horizontal plane (x-axis) and a vertical plane (y-axis) simultaneously.

2. How do you calculate the trajectory of a missile/rocket?

The trajectory of a missile or rocket can be calculated using the equations of motion, taking into account factors such as initial velocity, acceleration, and the force of gravity. These calculations can be complex and often require computer simulations.

3. What role do engines play in 2D motion of a missile?

Engines play a crucial role in the 2D motion of a missile or rocket. They provide the necessary thrust to overcome gravity and propel the object in the desired direction. The amount of thrust and direction of the engines can greatly impact the trajectory of the object.

4. How does air resistance affect the 2D motion of a missile/rocket?

Air resistance, also known as drag, can significantly impact the 2D motion of a missile or rocket. As the object moves through the air, it experiences a force in the opposite direction of its motion. This can cause changes in the object's velocity and trajectory.

5. What is the difference between 2D and 3D motion?

2D motion refers to movement in two dimensions, while 3D motion refers to movement in three dimensions. In 2D motion, the object is only moving in the horizontal and vertical planes, while in 3D motion, the object can also move along the z-axis. This means that 3D motion is more complex and requires additional calculations to determine the trajectory of an object.

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