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The assertion that a perfectly stiff wheel cannot roll on a stiff floor is also contrary to experience, in that rigid wheels on rigid surfaces generally have a lower rolling resistance than softer ones.
andrewkirk said:I promised some pictures earlier, and I've finally made them. Here are three pictures, showing a wheel rotating around a point of contact with the ground. ...snip..
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CWatters said:The assertion that a perfectly stiff wheel cannot roll on a stiff floor is also contrary to experience, in that rigid wheels on rigid surfaces generally have a lower rolling resistance than softer ones.
Even on a frictionless surface you could generate rolling by applying the right torque and force combination.Mister T said:But it's friction that initiates and maintains the roll
Physically you cannot have perfectly rigid bodies at all. But for many applications it's a acceptable simplification.Mister T said:Mathematically, yes, you can have a perfectly rigid circle rotate without slipping along a perfectly straight line, but physically you cannot.
What is acceptable depends on the application.Baluncore said:if a square wheel is unacceptable then all polygons must be unacceptable
Sure, everybody knows that, but I don't see it as having any bearing on the problem. The problem is easily solved by simply interpreting the statement that 'the wheel is rotating around the contact point' to be the statement about relationships of instantaneous linear velocities of different points on the wheel that was made in post 43.A.T. said:The contact point of a rolling wheel is not stationary w.r.t. ground
The "problem".andrewkirk said:Sure, everybody knows that, but I don't see it as having any bearing on the problem.
Not that I want to wade into a thread that has probably run its course, but I think it should be obvious that the more "gons," the smoother the roll.Baluncore said:If a polygon can be used as a rolling wheel model, then consider using a square wheel, if a square wheel is unacceptable then all polygons must be unacceptable.
Maybe.russ_watters said:Not that I want to wade into a thread that has probably run its course, but I think it should be obvious that the more "gons," the smoother the roll.
Andrew Mason said:The wheel rolls because of friction and friction requires that the two surfaces overlap somewhat, like two gears meshing together. It is just that this occurs at a microscopic level. If the two surfaces were absolutely smooth down to the molecular level there would be no static friction and, therefore, no rolling.
But even if you could make them out of some idealised material that does not exist, you would not have any friction and, therefore, no rolling.
AM
Andrew Mason said:If the two surfaces were absolutely smooth down to the molecular level there would be no static friction and, therefore, no rolling at all i.e. no lateral force at the contact point and, therefore, no pivot point.
Since when has contact area and not force been important to friction? If a point or line contact forms, the chemical bonds between the two surfaces will stick the two particles or objects together and result in friction, hence torque and rotation.Andrew Mason said:In summary: no matter what you make the wheel and surface out of, one can never reach an arbitrarily small contact area. But even if you could make them out of some idealised material that does not exist, you would not have any friction and, therefore, no rolling.
The question of how to initiate, for a wheel on a frictionless surface, rolling motion identical to what could occur on a frictionful surface, is interesting. Most pushes on a part of the wheel, or a stiff, weightless handle attached to it, would initiate a translating, rotating motion that did not match any frictionful rolling pattern. It is necessary for the wheel's angular velocity ##\omega## to relate to the linear velocity ##v## of the wheel's centre by the equation ##v=\omega R##, where ##R## is the radius of the wheel. For the motion to always match a rolling motion, it is necessary that ##\dot v=\dot\omega R## at all times.PeroK said:A wheel does not require friction to roll. It will keep rolling through conservation of angular momentum.
The rolling could be initiated by any torque.
andrewkirk said:The question of how to initiate, for a wheel on a frictionless surface, rolling motion identical to what could occur on a frictionful surface, is interesting. Most pushes on a part of the wheel, or a stiff, weightless handle attached to it, would initiate a translating, rotating motion that did not match any frictionful rolling pattern. It is necessary for the wheel's angular velocity ##\omega## to relate to the linear velocity ##v## of the wheel's centre by the equation ##v=\omega R##, where ##R## is the radius of the wheel. For the motion to always match a rolling motion, it is necessary that ##\dot v=\dot\omega R## at all times.
On my calcs, if a force is applied at angle ##\alpha## counter-clockwise of vertical, at polar coordinates ##(r,\theta)## relative to the axle (with ##\theta## being measured as angle to counter-clockwise of the vertical), the following equation must be satisfied
$$I\sin\alpha = rRm\cos(\alpha-\theta)$$
where ##I## and ##m## are the moment of inertia and mass of the wheel.
If we are applying the force to a handle that is at a fixed distance ##r## from the axle, we would need to continuously vary the angle ##\alpha## of our push in order to maintain the motion as rolling-like. This gives ##\alpha## as a function of ##\theta##.
Alternatively, if we fix the direction of the applied force as always horizontal, the radius at which it must be applied will vary with ##\theta##, being at a minimum when it is applied at a point above the axle (##\theta=0##) and increasing without limit as ##\theta\to\pi/2##.
The size of the force makes no difference. It cancels out of all the equations.
That is a set of three separate forces, not a single torque, which is what your post above says can initiate rolling motion.PeroK said:a) initiate linear motion by a horizontal force through the centre.
b) initiate rotation by a pair of equal and opposite horizontal forces.
What about applying a horizontal force that always remains horizontal and at a fixed distance above the center of mass? For example, imagine a solid rim or wheel, squeezed between two wheels with vertical axis, and those wheels used to apply a continuous force that remains horizontal and a fixed distance above the center of mass as the target wheel accelerates.andrewkirk said:If we are applying the force to a handle that is at a fixed distance ##r## from the axle, we would need to continuously vary the angle ##\alpha## of our push in order to maintain the motion as rolling-like. This gives ##\alpha## as a function of ##\theta##.
I love your interpretation of the rolling motion!andrewkirk said:Sure, everybody knows that, but I don't see it as having any bearing on the problem. The problem is easily solved by simply interpreting the statement that 'the wheel is rotating around the contact point' to be the statement about relationships of instantaneous linear velocities of different points on the wheel that was made in post 43.
It only remains a problem if we want to interpret the statement as meaning that there is a rotation through a nonzero angle around that point. If we want to make that interpretation, I don't see how replacing the stationary point by the locus of contact points over time helps. I don't even know what it would mean to say that the wheel rotates through a nonzero angle around that locus. Nor can I see any practical benefit to the theoretical work that would need to be done, defining frames of reference etc, to give meaning to that statement.
CWatters said:This all seems nonsense to me? Time to retire this thread?
A.T. said:This is rotation around a point stationary w.r.t. ground. The contact point of a rolling wheel is not stationary w.r.t. ground.
Rather than saying that something is wrong with the maths, there might be something wrong with the translation between math and the real world. The model of a perfectly circular and perfectly rigid "wheel" interacting with a perfectly flat and perfectly rigid "road" fails to accurately reflect the behavior of a real world wheel on a real world road. Real world wheels are neither rigid nor circular. Real world roads are neither rigid nor flat.PeterO said:Even if you can come up with a mathematical analysis that shows the wheel cannot start rolling (but we know it can) - something is wrong with your maths.
There is no such thing as an "adjacent point" on a wheel. [By "adjacent point", I expect that you refer to two points next to each other on the wheel's surface].Clausen said:If the wheel rotates, the adjacent point of the wheel
It is a provable property of the real numbers (and, accordingly, of points on the circumference of an ideal wheel) that between any two distinct points there is a point between them. It follows that there is no such thing as a pair of "adjacent" points.Clausen said:Yes, of course that is exactly what I meant.