No, because the contact point is also moving along the circumference of the wheel. Look at your other drawings, you allowed the contact point to move in order for the wheel to stay above the floor in those cases, so why not for the circular wheel as well?andrewkirk said:We see that, if the wheel rotates around the foremost point of contact in the direction of travel (marked) through a non-zero angle, it all works OK for the polygon and the flattened wheel, but not for the perfect circle, which has to go below the floor.
andrewkirk said:Here are three pictures, showing a wheel rotating around a point of contact with the ground. The first is a perfectly circular wheel,
![]()
It's that part I do not get, and I have the following comment on the argument.andrewkirk said:but not for the perfect circle, which has to go below the floor.
Note that your polygon will go below the floor too, when you fail to shift the rotation center forward (rotate around the previous corner). This is what you do with the circle here.andrewkirk said:We see that, if the wheel rotates around the foremost point of contact in the direction of travel (marked) through a non-zero angle, it all works OK for the polygon and the flattened wheel, but not for the perfect circle, which has to go below the floor.
andrewkirk said:I promised some pictures earlier, and I've finally made them. Here are three pictures, showing a wheel rotating around a point of contact with the ground. ...snip..
View attachment 215189 View attachment 215190 View attachment 215191
CWatters said:The assertion that a perfectly stiff wheel cannot roll on a stiff floor is also contrary to experience, in that rigid wheels on rigid surfaces generally have a lower rolling resistance than softer ones.
Even on a frictionless surface you could generate rolling by applying the right torque and force combination.Mister T said:But it's friction that initiates and maintains the roll
Physically you cannot have perfectly rigid bodies at all. But for many applications it's a acceptable simplification.Mister T said:Mathematically, yes, you can have a perfectly rigid circle rotate without slipping along a perfectly straight line, but physically you cannot.
What is acceptable depends on the application.Baluncore said:if a square wheel is unacceptable then all polygons must be unacceptable
Sure, everybody knows that, but I don't see it as having any bearing on the problem. The problem is easily solved by simply interpreting the statement that 'the wheel is rotating around the contact point' to be the statement about relationships of instantaneous linear velocities of different points on the wheel that was made in post 43.A.T. said:The contact point of a rolling wheel is not stationary w.r.t. ground
The "problem".andrewkirk said:Sure, everybody knows that, but I don't see it as having any bearing on the problem.
Not that I want to wade into a thread that has probably run its course, but I think it should be obvious that the more "gons," the smoother the roll.Baluncore said:If a polygon can be used as a rolling wheel model, then consider using a square wheel, if a square wheel is unacceptable then all polygons must be unacceptable.
Maybe.russ_watters said:Not that I want to wade into a thread that has probably run its course, but I think it should be obvious that the more "gons," the smoother the roll.
Andrew Mason said:The wheel rolls because of friction and friction requires that the two surfaces overlap somewhat, like two gears meshing together. It is just that this occurs at a microscopic level. If the two surfaces were absolutely smooth down to the molecular level there would be no static friction and, therefore, no rolling.
But even if you could make them out of some idealised material that does not exist, you would not have any friction and, therefore, no rolling.
AM
Andrew Mason said:If the two surfaces were absolutely smooth down to the molecular level there would be no static friction and, therefore, no rolling at all i.e. no lateral force at the contact point and, therefore, no pivot point.
Since when has contact area and not force been important to friction? If a point or line contact forms, the chemical bonds between the two surfaces will stick the two particles or objects together and result in friction, hence torque and rotation.Andrew Mason said:In summary: no matter what you make the wheel and surface out of, one can never reach an arbitrarily small contact area. But even if you could make them out of some idealised material that does not exist, you would not have any friction and, therefore, no rolling.
The question of how to initiate, for a wheel on a frictionless surface, rolling motion identical to what could occur on a frictionful surface, is interesting. Most pushes on a part of the wheel, or a stiff, weightless handle attached to it, would initiate a translating, rotating motion that did not match any frictionful rolling pattern. It is necessary for the wheel's angular velocity ##\omega## to relate to the linear velocity ##v## of the wheel's centre by the equation ##v=\omega R##, where ##R## is the radius of the wheel. For the motion to always match a rolling motion, it is necessary that ##\dot v=\dot\omega R## at all times.PeroK said:A wheel does not require friction to roll. It will keep rolling through conservation of angular momentum.
The rolling could be initiated by any torque.
andrewkirk said:The question of how to initiate, for a wheel on a frictionless surface, rolling motion identical to what could occur on a frictionful surface, is interesting. Most pushes on a part of the wheel, or a stiff, weightless handle attached to it, would initiate a translating, rotating motion that did not match any frictionful rolling pattern. It is necessary for the wheel's angular velocity ##\omega## to relate to the linear velocity ##v## of the wheel's centre by the equation ##v=\omega R##, where ##R## is the radius of the wheel. For the motion to always match a rolling motion, it is necessary that ##\dot v=\dot\omega R## at all times.
On my calcs, if a force is applied at angle ##\alpha## counter-clockwise of vertical, at polar coordinates ##(r,\theta)## relative to the axle (with ##\theta## being measured as angle to counter-clockwise of the vertical), the following equation must be satisfied
$$I\sin\alpha = rRm\cos(\alpha-\theta)$$
where ##I## and ##m## are the moment of inertia and mass of the wheel.
If we are applying the force to a handle that is at a fixed distance ##r## from the axle, we would need to continuously vary the angle ##\alpha## of our push in order to maintain the motion as rolling-like. This gives ##\alpha## as a function of ##\theta##.
Alternatively, if we fix the direction of the applied force as always horizontal, the radius at which it must be applied will vary with ##\theta##, being at a minimum when it is applied at a point above the axle (##\theta=0##) and increasing without limit as ##\theta\to\pi/2##.
The size of the force makes no difference. It cancels out of all the equations.
That is a set of three separate forces, not a single torque, which is what your post above says can initiate rolling motion.PeroK said:a) initiate linear motion by a horizontal force through the centre.
b) initiate rotation by a pair of equal and opposite horizontal forces.
What about applying a horizontal force that always remains horizontal and at a fixed distance above the center of mass? For example, imagine a solid rim or wheel, squeezed between two wheels with vertical axis, and those wheels used to apply a continuous force that remains horizontal and a fixed distance above the center of mass as the target wheel accelerates.andrewkirk said:If we are applying the force to a handle that is at a fixed distance ##r## from the axle, we would need to continuously vary the angle ##\alpha## of our push in order to maintain the motion as rolling-like. This gives ##\alpha## as a function of ##\theta##.
I love your interpretation of the rolling motion!andrewkirk said:Sure, everybody knows that, but I don't see it as having any bearing on the problem. The problem is easily solved by simply interpreting the statement that 'the wheel is rotating around the contact point' to be the statement about relationships of instantaneous linear velocities of different points on the wheel that was made in post 43.
It only remains a problem if we want to interpret the statement as meaning that there is a rotation through a nonzero angle around that point. If we want to make that interpretation, I don't see how replacing the stationary point by the locus of contact points over time helps. I don't even know what it would mean to say that the wheel rotates through a nonzero angle around that locus. Nor can I see any practical benefit to the theoretical work that would need to be done, defining frames of reference etc, to give meaning to that statement.
CWatters said:This all seems nonsense to me? Time to retire this thread?
A.T. said:This is rotation around a point stationary w.r.t. ground. The contact point of a rolling wheel is not stationary w.r.t. ground.
Rather than saying that something is wrong with the maths, there might be something wrong with the translation between math and the real world. The model of a perfectly circular and perfectly rigid "wheel" interacting with a perfectly flat and perfectly rigid "road" fails to accurately reflect the behavior of a real world wheel on a real world road. Real world wheels are neither rigid nor circular. Real world roads are neither rigid nor flat.PeterO said:Even if you can come up with a mathematical analysis that shows the wheel cannot start rolling (but we know it can) - something is wrong with your maths.
There is no such thing as an "adjacent point" on a wheel. [By "adjacent point", I expect that you refer to two points next to each other on the wheel's surface].Clausen said:If the wheel rotates, the adjacent point of the wheel
It is a provable property of the real numbers (and, accordingly, of points on the circumference of an ideal wheel) that between any two distinct points there is a point between them. It follows that there is no such thing as a pair of "adjacent" points.Clausen said:Yes, of course that is exactly what I meant.
jbriggs444 said:It is a provable property of the real numbers (and, accordingly, of points on the circumference of an ideal wheel) that between any two distinct points there is a point between them. It follows that there is no such thing as a pair of "adjacent" points.
These sort of problems are very interesting, even though there is no such thing as a perfectly rigid wheel or a perfectly rigid surface, what you can glean from thinking about this is the fact that any real wheel must deform in order to roll. You would be surprised how many people do not understand that!Eric Bretschneider said:I find this rather lengthy thread curious. If your frame of reference is the flat surface then the wheel rotates about the contact point. Thus intuition says that the wheel can not be perfectly rigid or it would deform the flat surface and not roll.
If you choose your frame of reference as the center of the wheel then you have an entirely different situation. The flat surface moves and the wheel can be perfectly rigid. The wheel only rotates about its center.
I think its great to look at problems from different viewpoints, but sometimes a little flexibility in thinking makes solving the problem much simpler.
Take for example Zeno's paradox. If I want to cross a 10ft room, I first take a (big) step that covers half of the distance to the other side, then another step that covers half the remaining distance and then another step that covers half the remaining distance and so on. It will take an infinite number of steps to get to the other side of the room. There is the mathematical argument that you can sum an infinite series and get a finite number.
There is also the more mundane argument that if my intent was to go twice the distance then my first step would take me to the other side of the room. Zeno allows you to travel half the distance regardless of what the distance is. Change your frame of reference and Zeno's paradox disappears - actually the paradox is that it is not self consistent.
You seem to be assuming that the wheel is spinning with an instantaneous center of rotation at its center.Clausen said:There WILL be another point on the wheel that moves into the exact same position as the original point, touching the exact same spot on the surface.
A different point on the wheel. It is clearly not adjacent if there is a non-zero distance between the two points.What do you call that second point on the wheel? I would call it the adjacent point to the first point.
Obviously, you disagree, so what do you call it?
Sorry, you are assuming the conclusion there. In fact, a wheel can roll without deforming.Note: the wheel did NOT roll, it can’t without deforming and it has not deformed, it just spun in place.
I don't think you're mistaken, but it's not immediately clear to me. However it looks promising, so I'll try to perform the service of working through the calcs to show this is the case.jbriggs444 said:If I am not clumsily mistaken, it should be immediately clear that P(t,i,j) = (rt+icos(t)+jsin(t),r+jsin(t)-icos(t)) is such a function.
But a non zero friction force acting over zero area implies infinite shear stress and pressure, which is unphysical.Baluncore said:Friction is a function of FORCE, not a function of contact AREA or pressure.
When you model it as a bunch of atoms interacting over small distances via position dependent forces, then it's not a prefect rigid circle anymore.Baluncore said:Friction exists when any two atoms pass close enough for there to be a temporary chemical bond.
If a road atom exerts a force on the outermost tire atom, then that tire atom will change it's position relative to the other tire atoms. That is deformation (strongly simplifed).Baluncore said:There is no requirement that there be dynamic deformation for there to be friction.
There cannot be a non-zero friction force if there is zero contact. You are neglecting the fact that the frictional force acts parallel with, not perpendicular to the surfaces in contact.A.T. said:But a non zero friction force acting over zero area implies infinite shear stress and pressure, which is unphysical.
I agree, it is not a mathematical circle, it is then a real wheel. Never the twain shall meet.A.T. said:When you model it as a bunch of atoms interacting over small distances via position dependent forces, then it's not a prefect rigid circle anymore.
Again your thinking is perpendicular to the real surface of contact. The frictional force will act parallel with the surface, it will pull atoms sideways in the plane surface which will not significantly change the flatness of the road.A.T. said:If a road atom exerts a force on the outermost tire atom, then that tire atom will change it's position relative to the other tire atoms. That is deformation (strongly simplifed).
This is what the thread starter is discussing.Baluncore said:...you are discussing the mathematics of a circle rolling on a line...
Baluncore said:The engineering physics of a wheel rolling on a surface acknowledges that rolling resistance will consume energy. Rolling resistance is not friction. The weak chemical bonds that form when the wheel contacts the road must be later broken for the wheel to roll forwards. That is an inefficient process and requires energy. During the period in contact the surfaces adhere, they are not sliding, friction is not involved.
andrewkirk said:I've been thinking about rolling motion, helped by @kuruman's excellent Insights article on the topic.
A crucial insight from that article is that, when a wheel rolls along a flat surface, its axis of rotation is through the instantaneous point of contact with the ground, not through its axle.
andrewkirk said:My theory (speculation, rather) is that, without that deformation, the commencement of rolling motion would be impossible.
[...]
EDIT 6 Nov 2017: I realized after some of the discussion below that the real difficulty was not in explaining rolling motion, but in explaining the commencement of rolling motion by application of a force to the wheel.
EDIT 2: 18 Nov 2017: There are now diagrams of what this is talking about, in this post.