A question regarding Traditional MPM and computers

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Discussion Overview

The discussion revolves around the computational power required to simulate physics using the Material Point Method (MPM) in video game development. Participants explore the feasibility of applying MPM physics to various objects, such as a pixel, a loaf of bread, or a human body, and the implications for game design.

Discussion Character

  • Exploratory, Technical explanation, Debate/contested

Main Points Raised

  • The original poster (OP) inquires about the processing power needed for simulating MPM physics on different scales, from a single pixel to complex objects.
  • One participant mentions looking up MPM and provides a link to a Wikipedia page, indicating a willingness to engage with the topic.
  • Another participant references a specific resource that may contain relevant information about computational capabilities related to MPM.
  • A participant suggests that even with significant processing power, simulating MPM physics at the level the OP describes may not currently be feasible.

Areas of Agreement / Disagreement

Participants express uncertainty regarding the computational requirements for MPM simulations, and there is no consensus on the feasibility of such simulations with current technology.

Contextual Notes

Some limitations in the discussion include a lack of specific data on processing power requirements and the dependence on the definitions and interpretations of MPM physics.

Blackwolfgod127
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TL;DR
Computer processing power to calculate a single item in a game
Hey, I'm a video game director, and to put it simply I would like to know what you think the computer processing power required for a single a single pixel, a loaf of bread, or an entire human body would be to follow the laws of MPM physics, which you can google.
They have examples, but no info regarding the capability of their computers.
so say for example, I apply this to every pixel in the game, and I make a piece of bread
Does not have to be a single pixel, just in general for a simple item?

If you don't know, please ask someone that does, I really need to know this.
 
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Blackwolfgod127 said:
They have examples, but no info regarding the capability of their computers
First pdf in ref 18 (2013) of the wikipedia lemma has a table
1581783312048.png
 
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Paging @Janus in case all of his rendering work may provide some insight into the OP's questions. :smile:
 
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If I didn't misinterpret your question, we still can't do that right, even with enormous processing capacity.
 

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