A seemingly impossible problem from my teacher

AI Thread Summary
The discussion revolves around a geometry problem involving a square and a point defined by distances from its corners. The challenge is to find the side length of the square using three equations derived from the Law of Cosines, based on the distances from the point to the square's vertices. The problem leads to a cubic polynomial that can be solved for the unknowns, particularly the side length of the square. The solution process involves complex algebra and geometric principles, with suggestions to use the Law of Cosines for simplification. Ultimately, the problem showcases the intersection of algebra and geometry in determining the square's dimensions.
Kbecker
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No its not homework, but my teacher (pre-cal) couldn't figure it out and neither can I, so see if you can!

I can't draw it so i'll explain it, pretty simple.

You have a square (ABCD) with a random point closest to the bottom-left corner of the square (it doesn't really matter which corner). The point is 3 units from A (the closest corner), 7 units from B (the point directly above A), and 5 units from D (the point directly right of A)

Keep in mind you don't no any angles except of course the 90 degrees of each corner.

Solve for - any side length!
 
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The point lies at the intersection of 3 circles centered on the given vertices with their respective radii. You have 3 equations and 3 unknowns (x, y, a) where a is the length of each side of the circle. You're only interested in a so you want to eliminate x and y.

After a quick run through I get a = 4 or a = 3 \sqrt {11}.
 
Let X be your point. Let x be the angle BXA, y is the angle DXA, and z is the angle DXB. Let s be the side length of your square. Using the cosine law, you know:

1) 2a² = 25 + 49 - 2(5)(7)cos(z)
2) a² = 9 + 25 - 2(3)(5)cos(y)
3) a² = 9 + 49 - 2(3)(7)cos(x)

Treat a², cos(x), cos(y), and cos(z) as your unknowns, then you have three linear equations in terms of 4 unknowns. You can then solve for all of them in terms of one of them, say cos(x).

But you also know that x + y + z = 2π, and that π/2 < x < π. With a bunch of messy algebra (it will boil down to solving a cubic polynomial with integer coefficients), or using a computer program, you can find a solution for cos(x), and hence a², and hence a.
 
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well, one triangle has sides 7, 3, a
another has sides 3, 5, a
a third has sides 7,5,a* sqrt {2}

you can use a lot of law of cosines, a big ugly heron formula for the whole square or some plain geometry. If i were to gwt this problem i'd go for the Cosines.
 
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