What is the proper way to calculate time squared in seconds?

AI Thread Summary
To calculate time squared in seconds from milliseconds, it is essential to square both the numerical value and the units. When squaring 150 milliseconds directly, the result is 22,500 milliseconds squared (ms²), which requires conversion to seconds squared (s²) by multiplying by 10^-6. Alternatively, converting 150 milliseconds to 0.150 seconds before squaring yields 0.0225 seconds squared (s²). The preferred method is to convert to standard units first for clarity in calculations. Proper unit conversion is crucial to ensure accurate results in time squared calculations.
jendrix
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Hello, I'm currently doing some work on the above and have ran into a problem when calculating the Time squared part as it should be in Seconds squared.

I currently have the time in miliseconds, so say I have

150ms should I square this number then convert it into seconds or convert it first and then square it.

For example 150ms the first way gives 22500 which is 22.5s

Converting it to 0.150s then squaring it gives 0.0225?

Thanks
 
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(150ms)2 = (0.150s)2 = (0.150)2(s)2 = 0.0225 s2

Or:
(150ms)2 = (150)2(ms)2 = (150)2(0.001 s)2 = 0.0225 s2

Key point:
1 (ms)2 = 10-6 s2
 
I appreciate your help but I'm still puzzled by this.
 
jendrix said:
I appreciate your help but I'm still puzzled by this.
What part puzzles you?
 
I'll try again:
jendrix said:
I currently have the time in miliseconds, so say I have

150ms should I square this number then convert it into seconds or convert it first and then square it.
Whatever you do, you must square both the number and the units.

For example 150ms the first way gives 22500 which is 22.5s
No. When you square 150 ms you end up with 22500 ms2 (not just ms). You'd have to convert from ms2 to s2, which means multiplying by 10-6.

Converting it to 0.150s then squaring it gives 0.0225?
That's fine. Notice that your units are s2.

Personally, I would always convert to standard units before doing any calculations. So I would convert 150 ms to 0.150 s, and then I'd do my squaring.
 
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