Bubble Physics: Modeling and Scripting for Realistic Bubbles

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    Bubble Physics
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Creating a realistic model of a cluster of bubbles involves understanding the physics of bubble formation, particularly the angles at which they join. Previous work has been done using ActionScript in Flash MX, which can serve as a reference for scripting. To set up a script for simulating bubbles, one should consider the properties of surface tension and the geometric constraints of bubble merging. Simplifying the model while maintaining realism is key, focusing on the angles at which bubbles connect. Exploring existing resources and examples can provide valuable insights for developing the bubble clustering system.
Pseudonym
I work with computer graphics as a hobby, and I want to create a system to model a cluster of bubbles. Has this been done realisically before? I don't want to do anything too complex, but I've read that bubbles only join at certain angles.

How could I set up a script for bubbles to blob together?
 
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i do know this has been done on flash mx using action scripts. check here (http://www.bit-101.com) in the labratory section. sorry don't quite remember how far back it was though.
 
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