Calculating Air Friction Trajectory of a Ball

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To calculate the trajectory of a ball considering air friction, one must incorporate the drag force using the drag equation: D = Cd * r * 0.5 * V^2 * A, where Cd is the drag coefficient, r is air density, V is velocity, and A is the reference area. The drag coefficient, which varies based on shape and flow conditions, can often be found in experimental tables for common shapes like spheres. Understanding how to compute the net force, including drag, allows for the determination of the ball's trajectory. The drag force acts in the opposite direction of the ball's motion, affecting its velocity. For accurate calculations, it’s suggested to lump terms into a constant for initial modeling, refining later as needed.
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I'm trying to figure out the trajectory of a ball but i don't know how to incorporate air friction. I've googled it several times but havn't found anything. Most are just examples but don't describe how to calculate it.
 
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If you have all the forces on the ball, including friction, you can find the net force on it and use that to determine its trajectory. Pretty simple really.
 
Well, i got the trajectory of the ball without friction already, but i don't know how to add fluid friction simply because i don't know how to calculate it. Is there some kind of formula for fluid friction?
 
So...drag equation is:
D = Cd * r * .5 * V^2 * A
With:
Cd = Drag Coefficient
r = air density
V = velocity
A = reference area

To find the drag coefficient, the only thing it describes "The drag coefficient is a number that aerodynamicists use to model all of the complex dependencies of shape, inclination, and flow conditions on aircraft drag."

So I'm now confused on how to get the drag coefficient.
 
Drag coefficients are determined experimentally, and for some common shapes, e.g. a ball or sphere, the drag coefficient may be tabulated and available from a report or textbook.
 
Sh00b said:
So...drag equation is:
D = Cd * r * .5 * V^2 * A
With:
Cd = Drag Coefficient
r = air density
V = velocity
A = reference area

To find the drag coefficient, the only thing it describes "The drag coefficient is a number that aerodynamicists use to model all of the complex dependencies of shape, inclination, and flow conditions on aircraft drag."

So I'm now confused on how to get the drag coefficient.

Lump all the terms into one 'constant' - you can compute it more accurately later, then you have a relationship in v^2... Work this back into your equation/s of motion & you should be well on your way...

desA
 
The direction of the drag opposes the motion of the ball. That is it will be in the opposite direction of the velocity of the ball. Are you trying to solve it numerically or analytically?
 
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