Calculating Jump Landing Position

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Homework Help Overview

The discussion revolves around calculating the landing position of a man who jumps, considering factors such as speed, gravity, and jump height in a three-dimensional space context.

Discussion Character

  • Exploratory, Conceptual clarification, Mathematical reasoning

Approaches and Questions Raised

  • Participants explore the relationship between jump height, speed, and time in the air, with some questioning the necessity of a 3D approach and others discussing the effects of gravity and air resistance.

Discussion Status

Some participants have provided insights into the physics of the jump, suggesting that the time of flight can be calculated based on jump height and gravity. However, there is no explicit consensus on the exact equations to use, and further clarification is sought by the original poster.

Contextual Notes

There is a mention of the assumption that air resistance is negligible, and the original poster expresses difficulty in understanding the problem setup and seeks more concrete guidance.

Bozzy
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Hi,

I need a bit of help with the following:

I need to calculate the landing position of a man if he jumped, using his speed, gravity and jump height. This needs to be done in 3D-space.

I would use the template, but I really don't know where to start. I imagine it's something to do with momentum and such, but I'm really struggling to grasp what I need to do.

Any sort of help at all would be great!

Thanks,
Rich
 
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Why do you need to do it in 3D space for? Is there an associated diagram with the man jumping in (x,y,z) coordinates?
 
Assuming drag force from air is minimal to 0, the time it takes for an object to fall is independent of its speed along the x or z axis (w/o air a bullet and a dropped ball will fall with the same speed.)
Therefore, using his jump height, his initial speed along the y-axis and some basic equations, you can figure out how long he'll be in the air. Therefore, by knowing time (t), and the velocities in the x and z direction determine how far he'll go in each direction.

The problem may be more complex and beyond me (i've only taken AP physics), but i hope this helps.
 
Hi,

Well, that sounds like it's what I want... Can you write the equation I would need? It's easier for me to grasp stuff from equations!

Cheers,
Rich
 
Well the easiest way to do this is to realize that without air resistance or anything interfering with his jump that the total time of the jump is equal to twice the time it would take him to fall from that height. It takes the same time to go up as it does to come down in this case.

So we simply calculate the free-fall time from a height 'h' and multiply it by two giving:
T = 2*sqrt(2h/g)
where T is the total time he spends in the air (including going up), and g is the positive acceleration due to gravity.

The rest is easy since we now know the time simply use the equation v = d/t
and you can see that the position (assuming he lands at a place level with his original surface) is directly in front of him a distance of 'r' :
r = 2v*sqrt(2h/g)
v is his velocity before jumping.
 

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