Calculating Rotational Motion: Proving Velocity is Perpendicular to Radius

AI Thread Summary
The discussion centers on proving that velocity is perpendicular to the radius in circular motion using cylindrical coordinates. The equations presented include the position vector and its time derivative, leading to confusion about the dot product of the radius and velocity vectors. It is clarified that for circular motion, setting radial and vertical velocities to zero simplifies the analysis, leaving only the tangential component. The conversation also highlights the challenges of using cylindrical coordinates when the circular motion is oriented at an angle to the coordinate system. Ultimately, the effectiveness of cylindrical coordinates is emphasized when the motion is centered around the z-axis.
Phymath
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I calculated the equations for circlular motion as fallows...

<br /> \vec{r}= p \hat{e_p} + z \hat{e_z} where e_p = unit vector in the radial direction, and so on

<br /> \frac{\partial{\vec{r}}}{\partial{t}} = \dot{p}\hat{e_p} + p\dot{\theta}\hat{e_{\theta}} + \dot{z}\hat{e_z}

how do i show that the velocity is perpendicular to the radius, show me my mistake, but...
\vec{r} \bullet \vec{\dot{r}} = p \dot{p} + z \dot{z} which isn't obvious to me that that is 0 so what to do?
 
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Maybe I'm missing the point of what you are doing, but if you want to deduce something about circular motion, you must impose some conditions. What you've described so far is just the use of cylindrical coordinates to describe any motion. For circular motion, set \dot{p} = \dot{z} = 0; then all terms in the velocity drop out except p\dot{\theta}\hat{e_{\theta}}.
 
i agree the dp/dt would be zero, however if circle is oriented at some angle to a xyz coord system, then wouldn't dz/dt be non-zero

bare with the picture the blue lines are there to help u reference where in the plane the point is
 

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Phymath said:
i agree the dp/dt would be zero, however if circle is oriented at some angle to a xyz coord system, then wouldn't dz/dt be non-zero
Sure. But if your circle is oriented at an angle to your z-axis, you've chosen an inconvenient coordinate system to describe the circular motion. The advantage of cylindrical coordinates is only apparent if the circular motion is centered around the z-axis.
 
i agree it is inconvenient however should it not be able to be calculated, not sure what u mean bye the "advantage of cylindrical coordinates is only apparent if the circluar motion is centered around the z-axis"
 
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