Calculating the Odds of Winning in the Well Game: A Comprehensive Guide

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The discussion focuses on calculating the odds of forming lines in the "well" game, which resembles Sudoku and involves drawing numbers from nine colored areas. Participants are exploring how to determine the probability of achieving one or more lines based on drawn numbers, using principles of probability related to dice rolls. Suggestions include creating a matrix to represent the game and developing a program to simulate numerous plays for probability calculations. Key questions raised involve the impact of drawing numbers in specific rows and columns on the potential for forming additional lines. The conversation emphasizes a numerical approach to understanding the game's mechanics and probabilities.
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https://www.physicsforums.com/attachments/46168

This is the "well" game (in Chinese) similar to Sudoku. It has 9 areas with different colours. I will draw one number from each area. In order to have a line, at least 3 number drawn must be same row, column or diagonal. I will illustrate an example as below:
https://www.physicsforums.com/attachments/46169

How to calculate the odds of having 1,2...8 lines?

Anyone can help me or give me some hints?
 
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I use this as a general rule, but i don't really get the game:
Every time i say and i multiply: What is the probability of a 6-sided dice showing 1 twice(and 1) in a row: 1/6*1/6 = 1/36
Every time i say or, i add so: What is the probability of a 6-sided dice showing 1 twice in a row or 3 - three times in a row: 1/6*1/6 + 1/6*1/6*1/6 = 1/36 + 1/216 = 6/216+1/216 = 7/216.
Hope it helps a little.
 
dikmikkel said:
I use this as a general rule, but i don't really get the game:
Every time i say and i multiply: What is the probability of a 6-sided dice showing 1 twice(and 1) in a row: 1/6*1/6 = 1/36
Every time i say or, i add so: What is the probability of a 6-sided dice showing 1 twice in a row or 3 - three times in a row: 1/6*1/6 + 1/6*1/6*1/6 = 1/36 + 1/216 = 6/216+1/216 = 7/216.
Hope it helps a little.

The mechanism of the game is illustrated as below,I hope it will help. My main concern is how to calculate the total line formed for all possible numbers been drawn.

Capture3.jpg
 
You could maybe make a matrix describing the game and make a program that plays the game a hell of times and calculate the probabilities so make the program regognize the type of win diagonal etc.
See it as a nummerical approach maybe.
 
As a start think about this.
How do you get a line along the top row?
What is the probability of choosing a number in the first column top row, second column top row, third column top row?

If you have a line in the top row is it possible to choose numbers elsewhere so that no more lines can be drawn?
If you have a line in the top row is it possible to choose numbers elsewhere so that 1 more line can be drawn?
If you have a line in the top row is it possible to choose numbers elsewhere so that 2 more lines can be drawn?
etc.
 
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