Calculating the Variance for X^2: How to Find the Correct Solution

  • Thread starter Thread starter Addez123
  • Start date Start date
  • Tags Tags
    Variance
AI Thread Summary
The discussion revolves around calculating the variance for the function X^2, with initial assumptions about the uniform distribution leading to incorrect results. The correct variance is identified as 4/45, contrasting with the initial calculation of 1/30. Participants clarify that the probability density function (pdf) is not uniform and confirm that g(x) equals x^2. The correct approach to compute variance involves using the expected values, specifically E(X^2) and E(X), leading to the realization that the variance must be recalculated with the appropriate definitions. The final consensus emphasizes the importance of accurately defining the functions involved in the variance calculation.
Addez123
Messages
199
Reaction score
21
Homework Statement
X is equally distributed along the intervall [0,1]
Calculate variance for X^2
Relevant Equations
Variance:
$$\int (x-u)^2*fx(x) dx$$
At first I assumed u to be 1/2 since X is equally distributed along 0-1.
$$\int (x-1/2)^2*x^2 dx = 1/30$$
The correct answer should be 4/45.

I would calculate the u but I think I do it wrong.
If fx(x) = x^2 then what is g(x)?

fx is the probability density function, which is the x^2 they supplied, right?
g(x) i have no real definition for.
 
Physics news on Phys.org
Addez123 said:
fx(x) = x^2
This is not the pdf of a uniform distribution on [0,1]
 
Orodruin said:
This is not the pdf of a uniform distribution on [0,1]
So g(x) = x^2, and fx(x) = 1?
Because then you get u = 1/3rd and variance = 1/9th :/
 
Addez123 said:
So g(x) = x^2, and fx(x) = 1?
Because then you get u = 1/3rd and variance = 1/9th :/
Show how you are computing the variance.
(I think it is easiest to use E(X2)-(E(X))2.)
 
  • Like
Likes Delta2
$$\int (x-1/3)^2 * 1 dx$$
from 0 to 1
EDIT: It should say x^2 since we're donig variance for v(x^2) not v(x). That gives the correct solution.
 
Last edited:
Addez123 said:
$$\int (x-1/3)^2 * 1 dx$$
from 0 to 1
EDIT: It should say x^2 since we're donig variance for v(x^2) not v(x). That gives the correct solution.
Yes.
 
Thread 'Collision of a bullet on a rod-string system: query'
In this question, I have a question. I am NOT trying to solve it, but it is just a conceptual question. Consider the point on the rod, which connects the string and the rod. My question: just before and after the collision, is ANGULAR momentum CONSERVED about this point? Lets call the point which connects the string and rod as P. Why am I asking this? : it is clear from the scenario that the point of concern, which connects the string and the rod, moves in a circular path due to the string...
Thread 'A cylinder connected to a hanged mass'
Let's declare that for the cylinder, mass = M = 10 kg Radius = R = 4 m For the wall and the floor, Friction coeff = ##\mu## = 0.5 For the hanging mass, mass = m = 11 kg First, we divide the force according to their respective plane (x and y thing, correct me if I'm wrong) and according to which, cylinder or the hanging mass, they're working on. Force on the hanging mass $$mg - T = ma$$ Force(Cylinder) on y $$N_f + f_w - Mg = 0$$ Force(Cylinder) on x $$T + f_f - N_w = Ma$$ There's also...
Back
Top