Calculating Time of Collision for Dropped Stone and Thrown Ball

AI Thread Summary
To find the time of collision between a dropped stone and a thrown ball, first express the position of each object as a function of time using the formula y(t) = y_o + v_{oy}t + 1/2 at^2. The stone's position will depend solely on gravitational acceleration, while the ball's position will include its initial velocity. Setting the two position equations equal to each other will yield two solutions: the trivial solution at t = 0 and another non-trivial solution that represents the actual time of collision. It's important to note that the stone and ball do not start from the same height, which affects the calculations. The suggested method remains valid despite the initial misunderstanding about the starting positions.
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A stone is dropped off a cliff of height h. at the same instant a ball is thrown straight up from the base of the cliff with initial velocity (vi). assuming the ball is thrown hard enough, at what time t will stone and ball meet? (neglect air resistance)

I just don't even know how to approach this problem? could someone help me??
 
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Write the position of each object as a function of time, then set the two expressions equal to each other to solve for time. You should find that they are equal at time t = 0 (the trivial solution to the problem) and some other time that will be your answer. You can find the position of each using the same formula for motion of an object with constant acceleration provided you understand what each term in the formula means:

y(t) = y_o + v_{oy}t + \frac 1 2 at^2
 
jamesrc said:
Write the position of each object as a function of time, then set the two expressions equal to each other to solve for time. You should find that they are equal at time t = 0 (the trivial solution to the problem) and some other time that will be your answer. You can find the position of each using the same formula for motion of an object with constant acceleration provided you understand what each term in the formula means:

y(t) = y_o + v_{oy}t + \frac 1 2 at^2


Small amendment - the stones don't start from the same place, so the trivial solution t = 0 won't be there. The technique suggested will, of course, still work.
 
That's true. Thank you; I must have read the problem too fast.
 
Kindly see the attached pdf. My attempt to solve it, is in it. I'm wondering if my solution is right. My idea is this: At any point of time, the ball may be assumed to be at an incline which is at an angle of θ(kindly see both the pics in the pdf file). The value of θ will continuously change and so will the value of friction. I'm not able to figure out, why my solution is wrong, if it is wrong .
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