I Can You Integrate Unit Vector ρ Without Switching to Cartesian Coordinates?

ys98
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When doing integration such as \int_{0}^{2\pi} \hat{\rho} d\phi which would give us 2\pi \hat{\rho}, must we decompose \hat{ρ} into sin(\phi) \hat{i} + cos(\phi) \hat{j} , then \int_{0}^{2\pi} (sin(\phi) \hat{i} + cos(\phi)\hat{j}) d\phi , which would give us 0 instead?

Thanks
 
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ys98 said:
When doing integration such as \int_{0}^{2\pi} \hat{\rho} d\phi which would give us 2\pi \hat{\rho}, must we decompose \hat{ρ} into sin(\phi) \hat{i} + cos(\phi) \hat{j} , then \int_{0}^{2\pi} (sin(\phi) \hat{i} + cos(\phi)\hat{j}) d\phi , which would give us 0 instead?

Thanks

Which method looks correct to you?
 
PeroK said:
Which method looks correct to you?
The second one. My question is, is there anyway that I can keep using cylindrical coordinate without changing back to cartesian coordinate and get the same solution?
 
ys98 said:
The second one. My question is, is there anyway that I can keep using cylindrical coordinate without changing back to cartesian coordinate and get the same solution?

You must express ##\hat{\rho}## as a function of the variable with which you are integrating. Your second method looks the only viable option to me. That was using cylindrical coordinates. Using Cartesian coordinates would entail expressing the integral in terms of the Cartesian variables ##x## and ##y##.
 
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