Conceptual doubt in angular velocity

In summary: A to B makes with Y-axis .Theta is the angle with the X-axis .haruspex...please repond to the above post.I didn't understand this .In summary, Voko is trying to understand the relationship between angular speed and linear speed. He is confused about which angle is being discussed. He understands that angular speed is the time rate of change of angle. However, he is not sure which angle is being discussed. He also understands that angular speed is the velocity of an object in relation to another object. He is unsure if the bearing term in angular speed is related to his confusion.
  • #1
Tanya Sharma
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Homework Statement



I am having a few doubts while writing relationship between angular speed and linear speed ,in the reference frame of a moving observer .

Suppose at an instant, car A is heading towards car B with velocity 'v'. Car B is moving towards right with velocity 'u' ,i.e along positive x-axis . The instantaneous distance between A and B is 's' .

What is the relationship between the different parameters at this instant ?

Homework Equations


The Attempt at a Solution



In the reference frame of car A ,the car B is rotating with angular velocity ω ,and translating with velocity ucosθ-v .

So , uT = sω where uT=usinθ is the tangential speed of car B .

Now,my confusion is angular speed is the time rate of change of angle .But which angle ? Is it θ or α or something else?

If it is θ then $$ s\dotθ = -usinθ $$ . If it is α ,then $$ s\dotα = usinθ $$ .

While dealing with angular speeds,I have difficulty in determining the angle ,whose time rate of change is ω.

I am not sure if what I have written makes sense .

I would be grateful if somebody could reflect his/her thoughts on this .
 

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  • #2
"Which angle" is really up to you, in two ways. First, the location of the "zero" angle is completely arbitrary, it can be the x-axis as depicted, the y-axis, or any other position. Second, you need to choose the "positive" direction. The choice is usually made so that the direction of the angular velocity vector will complete a right-handed triad with the x and y-axes. See http://en.wikipedia.org/wiki/Right-hand_rule . In 2D motion, this simply means that the positive direction is counter-clockwise.
 
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  • #3
Since A is heading towards B, A's velocity has no affect on the bearing of B from A. It's not clear how you are defining alpha and theta. If they are defined by the relative positions of A and B, as in the diagram, at any time t, then both your equations are valid. ##\dot \alpha = -\dot \theta##.
 
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  • #4
voko said:
"Which angle" is really up to you, in two ways. First, the location of the "zero" angle is completely arbitrary, it can be the x-axis as depicted, the y-axis, or any other position. Second, you need to choose the "positive" direction. The choice is usually made so that the direction of the angular velocity vector will complete a right-handed triad with the x and y-axes. See http://en.wikipedia.org/wiki/Right-hand_rule . In 2D motion, this simply means that the positive direction is counter-clockwise.

Hi Voko...

Does that mean I can arbitrarily choose any line in the X-Y plane and consider angle between that line and AB ( say,β ) .Now $$ u_T =s\dot \beta $$ or $$ u_T = - s\dotβ $$ ,depending on whether I choose positive to be clockwise or anticlockwise .

Is it correct ?
 
  • #5
Yes, that is correct.
 
  • #6
voko said:
Yes, that is correct.

Great...So, whether it is α , β ,or θ $$ |\dot\alpha|=|\dot\beta|=|\dot\theta| = \omega $$ where ω is the angular speed of B with respect to A.

Is it correct ?
 
  • #7
This is pretty much the definition of angular speed.
 
  • #8
Thanks Voko...
 
  • #9
haruspex said:
Since A is heading towards B, A's velocity has no affect on the bearing of B from A.

I didn't understand this .

Does this mean - If the velocity of A is towards +y axis (v) instead of towards B ,the relation will be

$$s\dot\theta = -(usin\theta + vcos\theta)$$ Is it correct ?

haruspex said:
It's not clear how you are defining alpha and theta. If they are defined by the relative positions of A and B, as in the diagram, at any time t, then both your equations are valid. ##\dot \alpha = -\dot \theta##.

Alpha is the angle which line joining A to B makes with Y-axis .Theta is the angle with the X-axis .
 
  • #10
haruspex...please repond to the above post.
 
  • #11
Tanya Sharma said:
I didn't understand this .
I believe its the "bearing" term that is the cause of problem. I quote Wikipedia :

In navigational terms, "bearing" is perhaps more usually the angle between our forward direction, and the direction from us to another object. It typically refers to the direction of, some object, as seen by us, compared to our current heading. In other words, it's simply the angle between our forward direction, and a line towards the object in question.

what haruspex meant was that direction of velocity of A and displacement vector from A to B has angle zero between them. I hope this helps!
 
  • #12
Tanya Sharma said:
I didn't understand this .

Does this mean - If the velocity of A is towards +y axis (v) instead of towards B ,the relation will be

$$s\dot\theta = -(usin\theta + vcos\theta)$$ Is it correct ?
I meant that, instantaneously, the fact that A is moving has no affect on alpha, because the direction of A's movement happens to be towards B.
Alpha is the angle which line joining A to B makes with Y-axis .Theta is the angle with the X-axis .
Yes, but that could be just the instantaneous condition. Since we are concerned with changes in alpha it's important to be clear that that definition applies at all times, even as A and B move. For example, it could have been that A is on a constant heading and only happens to be heading towards B at that instant. In that case alpha could be defined as that constant heading, and by definition its rate of change would have been zero.
 
  • #13
In my judgement, the easiest way to do this problem is to use vectors. Here is an example:

velocity vector for car A[itex]=vcosθ\vec{i}+vsinθ\vec{j}[/itex]
velocity vector for car B [itex]=u\vec{i}[/itex]
position vector of car A [itex]=-s\sinθ\vec{j}[/itex]
position vector of car B [itex]=s\cosθ\vec{i}[/itex]

Relative velocity vector of car B relative to car A [itex]=\vec{V_r}=u\vec{i}-(vcosθ\vec{i}+vsinθ\vec{j})=(u-vcosθ)\vec{i}-vsinθ\vec{j}[/itex]
Relative position vector of car B relative to car A [itex]=s\cosθ\vec{i}+s\sinθ\vec{j}=s(\cosθ\vec{i}+\sinθ\vec{j})[/itex]
Unit vector in direction of car B relative to car A [itex]=\vec{U_r}=(\cosθ\vec{i}+\sinθ\vec{j})[/itex]
Component of relative velocity vector of car B relative to car A in the direction of car B relative to car A = [itex](\vec{V_r}\centerdot \vec{U_r})\vec{U_r}=(ucosθ-v)\vec{U_r}[/itex]
Component of relative velocity vector of car B relative to car A in the direction perpendicular to the direction of car B relative to car A = [itex]\vec{V_r}-(\vec{V_r}\centerdot \vec{U_r})\vec{U_r}=(u-vcosθ)\vec{i}-vsinθ\vec{j}-(ucosθ-v)(\cosθ\vec{i}+\sinθ\vec{j})=u\sin^2θ\vec{i}-u\sinθcosθ\vec{j}=usinθ(sinθ\vec{i}-cosθ\vec{j})[/itex]
The magnitude of this perpendicular relative velocity component is just u sinθ.

Therefore, the angular velocity of car B relative to car A is given by:

[tex]ω=\frac{u}{s}sinθ[/tex]
 
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  • #14
Chest is right, the best to do it with vectors.

The angular velocity of a point mass with respect to point O is

[tex]\vec \omega = \frac {\vec r \times \vec v }{r^2}[/tex].

##\vec r## is the position vector, ##\vec v## is the velocity. θ is the angle of ##\vec v## with respect to the direction of ##\vec r##. See picture.

If you determine the position vector and the relative velocity of B with respect to A you get the angular velocity of B with respect to A or vice versa from the cross product.

ehild
 

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  • #15
ehild said:
Chest is right, the best to do it with vectors.

The angular velocity of a point mass with respect to point O is

[tex]\vec \omega = \frac {\vec r \times \vec v }{r^2}[/tex].

##\vec r## is the position vector, ##\vec v## is the velocity. θ is the angle of ##\vec v## with respect to the direction of ##\vec r##. See picture.

If you determine the position vector and the relative velocity of B with respect to A you get the angular velocity of B with respect to A or vice versa from the cross product.

ehild
Yes. Use of the cross product is another good way to get the same result. Also, once I saw what the answer was and considered it in comparison with the figure, I could have kicked myself. I realized that the answer could have been written down almost on inspection. All that really needed to be done was to resolve u into components parallel and perpendicular to the line joining A and B; v was already aligned along the parallel direction.

Chet
 
  • #16
Chestermiller said:
In my judgement, the easiest way to do this problem is to use vectors. Here is an example:

velocity vector for car A[itex]=vcosθ\vec{i}+vsinθ\vec{j}[/itex]
velocity vector for car B [itex]=u\vec{i}[/itex]
position vector of car A [itex]=-s\sinθ\vec{j}[/itex]
position vector of car B [itex]=s\cosθ\vec{i}[/itex]

Relative velocity vector of car B relative to car A [itex]=\vec{V_r}=u\vec{i}-(vcosθ\vec{i}+vsinθ\vec{j})=(u-vcosθ)\vec{i}-vsinθ\vec{j}[/itex]
Relative position vector of car B relative to car A [itex]=s\cosθ\vec{i}+s\sinθ\vec{j}=s(\cosθ\vec{i}+\sinθ\vec{j})[/itex]
Unit vector in direction of car B relative to car A [itex]=\vec{U_r}=(\cosθ\vec{i}+\sinθ\vec{j})[/itex]
Component of relative velocity vector of car B relative to car A in the direction of car B relative to car A = [itex](\vec{V_r}\centerdot \vec{U_r})\vec{U_r}=(ucosθ-v)\vec{U_r}[/itex]
Component of relative velocity vector of car B relative to car A in the direction perpendicular to the direction of car B relative to car A = [itex]\vec{V_r}-(\vec{V_r}\centerdot \vec{U_r})\vec{U_r}=(u-vcosθ)\vec{i}-vsinθ\vec{j}-(ucosθ-v)(\cosθ\vec{i}+\sinθ\vec{j})=u\sin^2θ\vec{i}-u\sinθcosθ\vec{j}=usinθ(sinθ\vec{i}-cosθ\vec{j})[/itex]
The magnitude of this perpendicular relative velocity component is just u sinθ.

Therefore, the angular velocity of car B relative to car A is given by:

[tex]ω=\frac{u}{s}sinθ[/tex]

Thanks Chet for your excellent input .This is a very good and systematic way of handling the problem .You have given a very nice insight in using vectors to deal with the problems .

Thank you ehild .
 
  • #17
Here is an extended version of the problem.

"Car A moves uniformly with velocity ‘v’ so that its velocity is continually towards car B which in turn moves uniformly with velocity ‘u’ in x-direction (u<v). At t=0 , car A is at origin and car B points towards origin at a distance L . After how much time car B would catch up with car A ?"


This is one way of approaching the problem .

At any instant , let the distance between the cars be ‘s ‘ and the angle between the two velocities be θ .

Then ds/dt = -(v-ucos θ) .

Integrating L = vT – ∫ucosθdt (1)

uT = ∫vcosθdt (2)

So , T = (vl)/(v2 – u2)

Is there any other way of thinking about this problem ? Can this problem be done vectorially or some other approach ? A longer method is perfectly alright .
 
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  • #18
Tanya Sharma said:
Here is an extended version of the problem.

"Car A moves uniformly with velocity ‘v’ so that its velocity is continually towards car B which in turn moves uniformly with velocity ‘u’ in x-direction (u<v). At t=0 , car A is at origin and car B points towards origin at a distance L . After how much time car B would catch up with car A ?"


This is one way of approaching the problem .

At any instant , let the distance between the cars be ‘s ‘ and the angle between the two velocities be θ .

Then ds/dt = -(v-ucos θ) .

Integrating L = vT – ∫ucosθdt (1)

uT = ∫vcosθdt (2)

So , T = (vl)/(v2 – u2)

Is there any other way of thinking about this problem ? Can this problem be done vectorially or some other approach ? A longer method is perfectly alright .
You can't do it that way because θ is changing with time.
I recommend using polar coordinates centered at car A, and starting with the results from the previous example.

[tex]\frac{dr}{dt}=-(v-ucos θ)[/tex]
[tex]\frac{dθ}{dt}=-\frac{usinθ}{r}[/tex]

with r = L and θ = θ0 at t = 0.

Divide one equation by the other:

[tex]\frac{dr}{dθ}=\frac{r(v-ucos θ)}{usinθ}[/tex]
[tex]\frac{d\ln{r}}{dθ}=\frac{v}{u}cscθ-cotθ[/tex]

Then integrate, and substitute result into r equation. Of course, for θ0 approaching zero, t = L/(v-u).
 
  • #19
$$ \frac{dr}{r}=\frac{v}{u}cosecθ-cotθ $$

$$ lnr = \frac{v}{u}lntan\frac{θ}{2} - lnsinθ +C $$

Now,initially $$ r = L , θ = \frac{\pi}{2}$$

So , C= ln(L)

and , $$ r = \frac{L[tan\frac{θ}{2}]^\frac{v}{u}}{sinθ} $$

How to proceed from here ?
 
  • #20
Just for the record, the curve traced by A is known as the "dog curve", which is a particular case of a radiodrome, which are a subset of the so called "pursuit curves".
 
  • #21
Tanya Sharma said:
$$ \frac{dr}{r}=\frac{v}{u}cosecθ-cotθ $$

$$ lnr = \frac{v}{u}lntan\frac{θ}{2} - lnsinθ +C $$

Now,initially $$ r = L , θ = \frac{\pi}{2}$$

So , C= ln(L)

and , $$ r = \frac{L[tan\frac{θ}{2}]^\frac{v}{u}}{sinθ} $$

How to proceed from here ?
There are math errors in the above. Anyhow, I get
[tex]lnr=\frac{v}{u}\ln(cscθ-cotθ)-ln(sinθ)+C[/tex]

[tex]r=L\frac{(1-cosθ)^\frac{v}{u}}{(sinθ)^{(1+\frac{v}{u})}}[/tex]

You can substitute this into the equation for dθ/dt, and integrate to find θ as a function of time. I don't know how to do the integration analytically, but, from some approximate analysis I did at long times, I can say that both r and θ become equal to zero simultaneously after a finite amount of time. Of course, the calculation can be done numerically for various values of v/u.

Chet
 
  • #22
voko said:
Just for the record, the curve traced by A is known as the "dog curve", which is a particular case of a radiodrome, which are a subset of the so called "pursuit curves".

Thanks for the info :)

Chestermiller said:
There are math errors in the above. Anyhow, I get
[tex]lnr=\frac{v}{u}\ln(cscθ-cotθ)-ln(sinθ)+C[/tex]

[tex]r=L\frac{(1-cosθ)^\frac{v}{u}}{(sinθ)^{(1+\frac{v}{u})}}[/tex]

Chet

But , [tex]L\frac{(1-cosθ)^\frac{v}{u}}{(sinθ)^{(1+\frac{v}{u})}} = \frac{L[tan\frac{θ}{2}]^\frac{v}{u}}{sinθ}[/tex]
So , I think we agree on value of r .
 
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  • #23
Tanya Sharma said:
Thanks for the info :)

But , [tex]L\frac{(1-cosθ)^\frac{v}{u}}{(sinθ)^{(1+\frac{v}{u})}} = \frac{L[tan\frac{θ}{2}]^\frac{v}{u}}{sinθ}[/tex]
So , I think we agree on value of r .
Sorry. You're right.

Try making a graph of r vs θ at constant v/u to see what the functionality looks like, particularly at long times (small θ).

Chet
 
  • #24
Good news. I think for the case where v = 2u, the equations can be readily solved analytically. Give it a try, and see what you get. Substitute the solution for r as a function of θ into the differential equation for θ, and solve for dt.

chet
 
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  • #25
The equation ##\frac{dθ}{dt}=-\frac{usinθ}{r}## is integrable for all v/u>1 after you substituted for r. Use ##\sinθ=2\frac{\tan(θ/2)}{1+\tan^2(θ/2)}## and integral with substitution tan(θ/2) =z. (You can cheat ... with Wolframalpha)

And the result is the same you got in post #17, Tania! You are a genius!

ehild
 
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  • #26
ehild said:
The equation ##\frac{dθ}{dt}=-\frac{usinθ}{r}## is integrable for all v/u>1 after you substituted for r. Use ##\sinθ=2\frac{\tan(θ/2)}{1+\tan^2(θ/2)}## and integral with substitution tan(θ/2) =z. (You can cheat ... with Wolframalpha)

ehild

You are simply awesome :smile:

I got the answer :biggrin:. Just when I was thinking that the integral was too much for me ,you plucked out something superb from your bag of tricks .

I had calculated the integral for the special case v/u =2 as told by Chet in post#24 ,but wasn't able to get the general result .

I did the integration as suggested by you without using Wolfram and got the result in a couple of minutes .

ehild...You rock!
 
  • #27
But your solution was simply ingenious !

ehild
 

1. What is conceptual doubt in angular velocity?

Conceptual doubt in angular velocity refers to the uncertainty or questioning of our understanding of the concept of angular velocity. It arises when we are unsure or have doubts about the accuracy or validity of our knowledge about this topic.

2. Why is conceptual doubt important in understanding angular velocity?

Conceptual doubt is important because it helps us to critically evaluate our understanding of angular velocity. By questioning our knowledge and assumptions, we can identify any gaps or misconceptions and improve our understanding of this concept.

3. How can we overcome conceptual doubt in angular velocity?

One way to overcome conceptual doubt is by conducting experiments and gathering data to test our understanding. We can also seek guidance from experts or review reliable sources to gain a better understanding of angular velocity.

4. What are some common misconceptions about angular velocity that can lead to conceptual doubt?

Some common misconceptions about angular velocity include confusing it with angular acceleration, assuming it is always constant, and thinking that it is the same as linear velocity. These misconceptions can lead to doubts about our understanding of this concept.

5. Why is it important to address conceptual doubt in angular velocity?

Addressing conceptual doubt is crucial because it allows us to have a more accurate and comprehensive understanding of angular velocity. This is especially important for scientists and engineers who use this concept in various applications, such as in the fields of physics, mechanics, and robotics.

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