Different formulae for moment of inertia

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The moment of inertia is calculated using the formula I = MR^2 for objects like a uniform ring, where all particles are equidistant from the axis of rotation. For other shapes, the moment of inertia is derived by integrating the contributions of individual mass elements, expressed as δI = δm·r^2. This approach allows for the calculation of the moment of inertia for various objects, such as a solid cylinder, by defining mass density and integrating over the volume. The integration process involves setting appropriate boundaries for the variables involved. Understanding these principles is essential for accurately determining the moment of inertia for different geometries.
Zynoakib
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I know the formula for moment of inertia is but there are I = MR^2 but there are also formulae for different objects as shown in the picture.
mifull.jpg

So, how and when do you use I = MR^2 ? Just in case of (a)?

Thanks!
 
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The moment of inertia is a sum of all ##mr^2## for the particles in the system (or an integral for a continuous system of masses). The formulas you posted can all be derived by integrating.

Zynoakib said:
So, how and when do you use I = MR^2 ? Just in case of (a)?

For an object rotating about its center the uniform ring is the only one for which the moment of inertia is the ##MR^2## This is because each particle has the same distance from the axis of rotation so the sum essentially amounts to summing over all of the masses.
 
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Thanks! Nice and clear.
 
I just want to get a little deep into this and present what brainpushups said mathematically, any object can be represented at a set of points, each of these point have a moment of inertia ## \delta I = \delta m\cdot r^2 ## (this is true because they are points each of mass delta m), and we know that ## I_{net} = \sum \limits_i \delta I ##, if we want to sum infinetely small quantities, our best option would be an integral so ## I_{net} = \int \delta I = \int r^2 dm ## .
For example if you want to determine to moment of intertia of a solid cylinder about its central axis, you start by defining ## \rho = \frac{m}{V} = \frac {m}{\pi R^2L} ## so that ## dm = \rho dV = \rho r\cdot dr\cdot d\theta\cdot dz ## and then set the boundaries, for example ## 0 \leftarrow r \rightarrow R, 0 \leftarrow \theta \rightarrow 2\pi ## and ## 0 \leftarrow z \rightarrow L ## and finally integrate ## I_{net} = \rho \int_0^L \int_0^{2\pi} \int_0^R r^3 \cdot dr\cdot d\theta\cdot dz = 2\pi L\rho \int_0^R r^3 \cdot dr = 2\pi L\cdot \frac {m}{\pi R^2L} \cdot \frac{R^4}{4} = \frac{1}{2} mR^2 ## Cheers :D
 
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