Electrostatic Force of a Triangle

AI Thread Summary
The discussion revolves around calculating the distance D in a triangle formed by three point charges, given the net electrostatic force on charge q2 is 0.65 N. Participants emphasize the importance of treating forces as vectors and suggest using a free-body diagram to visualize the forces acting on q2. They recommend sketching the forces and applying vector addition techniques, including the parallelogram method, to find the resultant force. The conversation highlights the need to properly account for angles and the geometry involved in the problem. Overall, the focus is on resolving the forces correctly to determine the unknown distance D.
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Homework Statement



Suppose that the magnitude of the net electrostatic force exerted on the point charge q2 in the figure is 0.65 N . (Figure 1) http://imgur.com/4lZliPq

Find the distance D.


q1 = 2.1 micro C
q2 = 6.3 micro C
q3 = -.89 micro C


Homework Equations



F = k |q1| |q2| / r^2
k = 8.99 E9

The Attempt at a Solution



Normally for this problem I'd try to find the different forces that affect each other but for this problem there is 2 unknowns and I'm not sure how to use the net force of q2 to find the distance.

Fx 1 on 2 = K|q1||q2|(cos 60) / d^2 =

Fy 1 on 2 = K|q1||q2|sin60 / d^2=

Not really sure where to go with this problem :( any help would be appreciated
 
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Force is a vector - you know how to find the relation for the magnitude of each force individually, and you know what they have to add up to, and you know how to do a vector sum.

You are doing the trig a little early - just add them head-to-tail.
(Remember about triangles and parallelograms?)
 
Last edited:
Simon Bridge said:
Force is a vector - you know how to find the relation for the magnitude of each force individually, and you know what they have to add up to, and you know how to do a vector sum.

You are doing the trig a little early - just add them head-to-tail.
(Remember about triangles and parallelograms?)

Hmmmm...Not quite following you, so in a way we should work backwards?

F2= .65 N

.65 = F 1 on 2 + F 3 on 2

Is that what you're saying?
 
I'm saying $$|\vec{F}_2|=|\vec{F}_{21}+\vec{F}_{23}|=0.65 \text{N}$$... remember, forces are vectors.
The net force on 2, is the vector sum of the forces due to 3 and 1 - and the magnitude of the resultant force is 0.65N.

Try this - draw a free-body diagram for q2.

Sketch arrows for the directions of the forces (one of them will be a lot bigger than the other, and be careful about the directions since the other two charges have opposite signs.) Concentrate on getting the angles right - use a protractor.

Draw the parallelogram of vectors to get the resultant.
This will give you two triangles and some angles - you also know the size of the resultant vector.
Use your knowledge of triangles - you know, all that geometry you did in math class?
sum of angles, the sine rule, the cosine rule, that stuff.
 
Simon Bridge said:
I'm saying $$|\vec{F}_2|=|\vec{F}_{21}+\vec{F}_{23}|=0.65 \text{N}$$... remember, forces are vectors.
The net force on 2, is the vector sum of the forces due to 3 and 1 - and the magnitude of the resultant force is 0.65N.

Try this - draw a free-body diagram for q2.

Sketch arrows for the directions of the forces (one of them will be a lot bigger than the other, and be careful about the directions since the other two charges have opposite signs.) Concentrate on getting the angles right - use a protractor.

Draw the parallelogram of vectors to get the resultant.
This will give you two triangles and some angles - you also know the size of the resultant vector.
Use your knowledge of triangles - you know, all that geometry you did in math class?
sum of angles, the sine rule, the cosine rule, that stuff.

So this is what I have so far...

.65N=F12 + F32
.65N = (Kq2 / R^2)(q1cos60 + q1sin60 + q3cos60 + q3sin60)

Am I on the right track?
 
Anyone have any ideas?
 
65N = (Kq2 / R^2)(q1cos60 + q1sin60 + q3cos60 + q3sin60)
This does not make sense. Where does all this trig come from? It looks to me that you don't know how to add vectors geometrically. OK then - define an x and y direction and resolve the vectors against them.
 
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