Fairly simple rolling and slipping ball problem.

AI Thread Summary
The discussion revolves around a physics problem involving a ball rolling up a ramp and the dynamics of its motion. The first part requires deriving the angular velocity at the base of the ramp, leading to the expression omega = (10gh/7(r^2))^(0.5). The second part addresses the transition from sliding to rolling, where the time taken to stop sliding is derived using the relationship between initial and final energies, resulting in a complex equation involving friction. Participants clarify the conditions under which the sliding friction acts and how it ceases once rolling without slipping begins. The conversation emphasizes the need for accurate calculations and the relationships between kinetic energy, friction, and motion.
cpfoxhunt
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Homework Statement



A ball radius r mass m starts rolling without slipping up a ramp inclinced at an angle phi to the horizontal, and reaches a maximum hight, h. Derive an expression for the angular velocity, omega, that the ball has at the base of the ramp (ignore rolling friction throughout question.).

b) The ball is initially launched without rotation towards the ramp on a horizontal surface with a coefficient of sliding friction, mu. The ball slides along the surface, begins to roll, and stops slipping before it reaches the ramp. Find an expression for the time, t, raken for it to stop sliding in terms of h, g and mu.

c) by considering the initial velocity v0 and the resistence felt by the ball before it begins to roll, derive an expression relating its initial and final energies in terms of the sliding distance s.

find x, v0, and t taking values h = 0.25m, r = 2cm, m = 50g and mu = 0.3


Homework Equations



When something undergoes pure rolling motion, v = rw

The Attempt at a Solution

- w = omega u = mu

a) Energy at top = mgh. mgh = 1/2 * mv^2 + 1/2 Iw^2 . I know that as it is rolling, v = rw, and solve to get omega = (10gh/7(r^2))^(0.5) (using I = 2/5 ma^2 if a is the radius)

b) here's where it gets a little dodgy - I assume that there is a rotational equation even though it is sliding (i.e. that it is rotating a little bit but not pure rotation) - is this valid?

I(dw/dt) = umgr , integrate once w.r.t time to get w = t(5ug/2r) where the moment of inertia for a sphere has been used. I then equate this to my earlier figure from a), and get (8h/35gu^2)^(0.5) - is this right?

c) I say that initial energy = 0.5m(v0)^2 and this minus the final energy of slipping (equal to 1/2 * I * w^2 where w is the omega in a) ) = Fx where F is the resistive force during the slipping, and x is slipping distance.

I can then work out t pretty easily, and am not sure how to get X and v0.

Any help is very greatly appreciated,
Cheers
Cpfoxhunt

EDIT: i initially did this using I for a disk (where I is inertia), and have corrected it a bit hurriedly - some of my multiplying fractions might be a bit out?
 
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cpfoxhunt said:
c) I say that initial energy = 0.5m(v0)^2 and this minus the final energy of slipping (equal to 1/2 * I * w^2 where w is the omega in a) ) = Fx where F is the resistive force during the slipping, and x is slipping distance.

I can then work out t pretty easily, and am not sure how to get X and v0.

The sliding frictional force stops acting as soon as rolling without slipping is achieved, and v becomes equal to rw.

The work F*x done by the frictional force should be equal to the (initial KE-final KE). The final KE should be (1/2)Iw^2+(1/2)mv^2, where v=rw.

The rest of the work looks very correct.
 
Hi, thanks for the reply. I used that relation to work out part a), and now have a single equation Fx = unknown initial ke (v0 dependant) - known final ke. there are three unknowns which I am asked to calculate here. How can I calculate them?
Cheers
Cpfoxhunt
 
cpfoxhunt said:
and now have a single equation Fx = unknown initial ke (v0 dependant) - known final ke.

[(½)mv0^2 - {(½)mv^2 + (½)Iw^2} = µmg*x. This is the one you have used, I think.]

It starts to roll due to sliding friction. The sliding friction stops once v=rw is reached.

For the time when it is sliding and rolling, you have to use (for the rotational motion),

F*r = I(dw/dt) until w becomes v/r from zero, and,

F = m(d^2x/dt^2), until the velocity becomes v from v0, and x goes from 0 to x.
 
um...is v not constantly equal to rw? because the ratio of linear velocity and angular is constant?
 
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