- #1
EvLer
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find angle and axis of rotation that sends [x1,x2,x3] to [x2,x3,x1]
I am not sure where to begin with this.
I am not sure where to begin with this.
arildno said:1. What unit vector is perpendicular to BOTH of your given vectors?
2. What is the angle between your vectors?
arildno said:Now, have you learned about the cross product of vectors?
The purpose of finding the angle and axis of rotation is to determine the orientation and direction of an object's movement in three-dimensional space. This information is important in various fields such as physics, engineering, and computer graphics.
The angle and axis of rotation can be calculated using various methods such as the Euler angles, quaternion rotations, or rotation matrices. These methods use mathematical equations to determine the angle and axis based on the initial and final positions of the object.
The data needed to find the angle and axis of rotation includes the initial and final positions of the object, as well as any known constraints or limitations on the movement of the object. This data can be obtained through measurements or simulations.
Yes, the angle of rotation can be negative. This indicates a rotation in the opposite direction of a positive angle. However, the axis of rotation is always positive and represents the direction of the rotational movement.
Finding the angle and axis of rotation is essential in various fields such as animation, robotics, video games, and virtual reality. It is also used in physics and engineering to understand the motion of objects in three-dimensional space and to make accurate predictions about their future movements.