Find x(t) for a car being pelted by rocks (1-D)

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Homework Help Overview

The discussion revolves around a physics problem involving a car being impacted by a continuous stream of rocks. The subject area includes concepts from momentum, kinetic energy, and elastic collisions, with a focus on understanding the dynamics of the car's velocity as it interacts with the rocks.

Discussion Character

  • Exploratory, Conceptual clarification, Mathematical reasoning, Assumption checking

Approaches and Questions Raised

  • Participants explore the momentum equations and the relationship between the car's velocity and the rocks' impact. Questions arise regarding the correct reference frame for analyzing the problem and the implications of elastic collisions on the velocities of both the car and the rocks. Some suggest starting with simpler cases, such as a single rock collision, to build understanding.

Discussion Status

The discussion is ongoing, with participants sharing various approaches and questioning the assumptions made in the problem. Some guidance has been offered regarding the use of different reference frames and the simplification of the problem through initial collision scenarios. There is no explicit consensus, but several productive lines of reasoning are being explored.

Contextual Notes

Participants note potential confusion regarding the treatment of the rock's velocity post-collision and the implications of the car's motion relative to the rocks. The problem's complexity is acknowledged, with some expressing uncertainty about the appropriateness of the methods being employed.

Phantoful
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Homework Statement


rhtBOG1.png


Homework Equations


p=mv
K=(1/2)mv2
Integration and Derivation Methods
J=mΔv

The Attempt at a Solution


So far I set Pbefore=(Δm*u)+(MVcar), with Vcar depending on the time that has passed (I'm not sure how I should find the function for Vcar(t). For Pafter I included the elastic collision of the rocks, = (Vcar - u)Δm + MVcar. However, I don't know where to go from there, and I'm not sure if my momentum equations are correct. How would I find Vcar(t)? Or is there a way to do this using Kinetic Energy equations?
 

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Check your list of symbols. It isn't clear what you mean with ##\Delta##m (small m). Some of the symbols in your problem statement don't occur in your relevant equations, etc.

If the continuous stream is too abstract, start an attempt with a single stone (mass c) bouncing off at t=0, then another at t=1... etc.
 
This is not an easy problem, so you are going to have to do a lot of thinking! First, I would suggest working out roughly what happens (as the car speeds up):

1) I would look at the initial collision with one rock hitting the car, which would be at rest.
2) I would the think about a rock hitting the car when it is moving at some speed. Hint: can you reduce this problem to the same as 1)?
3) I would think about how many rocks hit the car once it is moving. Hint: something important in physics is relevant here.

Once you've thought it all through, then aim for your differential equation.

Note: you may be able to look up the answers to 1-3, from what you have already studied, or you could calculate them yourself.
 
Its a bit tricky but here is a simple way to think about it:

At a general time ##t## the car moves forward by ##Vdt## but the steady stream of particles move forward by ##udt##. So How much mass does the car deflect off? Also, think about the initial and final velocities of that mass. Obviously, the initial velocities would be ##u##, what would be the final?
 
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PumpkinCougar95 said:
the
PeroK said:
This is not an easy problem, so you are going to have to do a lot of thinking! First, I would suggest working out roughly what happens (as the car speeds up):

1) I would look at the initial collision with one rock hitting the car, which would be at rest.
2) I would the think about a rock hitting the car when it is moving at some speed. Hint: can you reduce this problem to the same as 1)?
3) I would think about how many rocks hit the car once it is moving. Hint: something important in physics is relevant here.

Once you've thought it all through, then aim for your differential equation.

Note: you may be able to look up the answers to 1-3, from what you have already studied, or you could calculate them yourself.

1. So for the first rock, I got the equation mrock*u = vc*M + mrock*f, with vc being the speed of the car after getting hit, and f being the speed of the rock after hitting the car elastically. For the first rock, should I be assuming that f is equal to u? I'm not sure if it is, because once the rock collides the car will move, and then f would need to be less than u. (Actually should f be in reference to the frame of the car?)

2. For this one I'm not sure if initially my momentum equations should all be in respect to the car, or the person throwing the rocks. If I use the person, initially p = mrock*u once again, or should I make it p = mrock*(u-vc), because the rock's speed is (u-vc) with respect to the car's frame (correct?). I'm going to try the car frame, since it makes sense to me. And if it's all in the frame of the car, f, the speed the rock has from an elastic collision, would be something less than (u-vc)

Should I use Kinetic energy to solve for everything? I'm not understanding what to do.

1. (1/2)(mrock*u2) = Einit
Efinal = (1/2)(M(vc)2)+1/2(mrock*f2)

And would you solve for f? Or am I going about it wrong?
 
Actually, the question says that the rock leaves with the same velocity it hits with, because it's so small, and conservation of momentum is basically ignored? I don't get how if the rock is moving at the same speed coming off, the car could be moving at all.
 
Phantoful said:
1. So for the first rock, I got the equation mrock*u = vc*M + mrock*f, with vc being the speed of the car after getting hit, and f being the speed of the rock after hitting the car elastically. For the first rock, should I be assuming that f is equal to u? I'm not sure if it is, because once the rock collides the car will move, and then f would need to be less than u. (Actually should f be in reference to the frame of the car?)

2. For this one I'm not sure if initially my momentum equations should all be in respect to the car, or the person throwing the rocks. If I use the person, initially p = mrock*u once again, or should I make it p = mrock*(u-vc), because the rock's speed is (u-vc) with respect to the car's frame (correct?). I'm going to try the car frame, since it makes sense to me. And if it's all in the frame of the car, f, the speed the rock has from an elastic collision, would be something less than (u-vc)

Should I use Kinetic energy to solve for everything? I'm not understanding what to do.

1. (1/2)(mrock*u2) = Einit
Efinal = (1/2)(M(vc)2)+1/2(mrock*f2)

And would you solve for f? Or am I going about it wrong?

I'm wondering whether this problem is a bit advanced. You should be able to calculate what happens in a simple collision with the car at rest. If that's difficult, then this problem is a whole lot harder.

In your method, you can use the KE equations, of course. But, you were given an alternative, simpler way to calculate the velocities in an elastic collision in the question: using separation velocities.

That said, you might want to take a look at what @PumpkinCougar95 said in post #4. That's definitely a simpler way to look at the whole problem.
 
Phantoful said:
Actually, the question says that the rock leaves with the same velocity it hits with, because it's so small, and conservation of momentum is basically ignored? I don't get how if the rock is moving at the same speed coming off, the car could be moving at all.

That's in the reference frame of the car.
 
Phantoful said:
Actually, the question says that the rock leaves with the same velocity it hits with
If you read the problem, it is fairly careful on this point. The impact velocity relative to the pre-impact car is equal to the egress velocity relative to the post-impact car.

The rock mass is small relative to the car, so one is invited to handwave over the distinction between pre-impact and post-impact when computing the rock's egress velocity. One could make that handwave rigorous when integrating instead of summing.
 
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