Finding Initial Velocity w/o Time to clear a specific height

AI Thread Summary
The discussion revolves around calculating the initial velocity required for a basketball player to shoot a ball into a hoop from a height of 1.7m at a 60-degree angle. The player aims for a hoop that is 3.05m high, effectively reducing the height difference to 1.35m. The calculations initially led to an initial velocity of approximately 6.81 m/s, but confusion arose regarding the treatment of maximum height and the use of equations. It was clarified that adjusting the height from which the ball is shot simplifies the problem without affecting the outcome, as it merely shifts the coordinate system. The participants confirmed that the approach taken was valid and effective for solving the problem.
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Homework Statement


A basketball player shoots the ball at a height of 1.7m at an angle of 60 degrees into a hoop. The range is 10ft or 3.05m. The height from the ground to the top of the hoop is 10ft or 3.05m. What is the initial velocity m/s to make it to the hoop?



Homework Equations



1) Vy^2 = Viy^2 - 2g(Change in Y)
2) Y = Yi + Viy(t) - 1/2gt^2
3) Vy = Viy - gt
4) X = Xi + Vixt = (ViCos(theta)) t



The Attempt at a Solution



B/c the ball is shot at 1.7m off the ground I reduced this to zero thereby reducing the height of the hoop by 1.7m.

So I have the following givens:
x= 3.05m
y = 3.05m - 1.7m = 1.35m
Theta = 60 degrees
Xi = 0 m
Yi = 0 m
Time is unknown
Solving for Initial Velocity (Vi)
I am assuming max height is enough to clear the hoop at 1.35m. So at max height Velocity ='s 0 m/s.

So now I used X = Xi + Vixt = ViCos(Theta)t

3.05 = 0 + Vi (Cos 60) t
t = 6.1 / Vi

Now I take t and plug into y = Yi + Viyt - 1/2gt^2
1.35m = 0 + Visin(60)t -1/2(9.8)(t^2)
1.35 = (0.866025Vi)(6.1/Vi) - 4.9 (6.1/Vi)^2
1.35 = 5.282754 - 182.329/Vi^2
-3.932754 = -182.329 / Vi^2
Vi^2 = 46.36165903
Vi = 6.8089 m / s

Does that seem right or am I not taking into account other factors. Thanks.
 
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I used the 1st equation above Vy^2 = Viy^2 - 2g(Change in Y)

Since Vmax height = 0 I get

0 = Viy^2 - 2g (change in Y)

I'm confused by this. Don't you mean to say Viy is 0, not Vmax?
 
I believe that intial velocity is unknown since the ball is already traveling at some speed in m/s. However, at the max height of the ball when it reaches the hoop would have a velocity of 0 with a negative accelleration of gravity or -9.8m/s^2.

I have revised my attempt at the problem above. If anyone can confirm or discount my work would be much appreciated.

Thanks!
 
jkcali2ooo said:
I believe that intial velocity is unknown since the ball is already traveling at some speed in m/s. However, at the max height of the ball when it reaches the hoop would have a velocity of 0 with a negative accelleration of gravity or -9.8m/s^2.

Ah, I understand now. You mean Vy(Ymax) = 0. Got it.
 
jkcali2ooo said:

Homework Statement


A basketball player shoots the ball at a height of 1.7m at an angle of 60 degrees into a hoop. The range is 10ft or 3.05m. The height from the ground to the top of the hoop is 10ft or 3.05m. What is the initial velocity m/s to make it to the hoop?



Homework Equations



1) Vy^2 = Viy^2 - 2g(Change in Y)
2) Y = Yi + Viy(t) - 1/2gt^2
3) Vy = Viy - gt
4) X = Xi + Vixt = (ViCos(theta)) t



The Attempt at a Solution



B/c the ball is shot at 1.7m off the ground I reduced this to zero thereby reducing the height of the hoop by 1.7m.

So I have the following givens:
x= 3.05m
y = 3.05m - 1.7m = 1.35m
Theta = 60 degrees
Xi = 0 m
Yi = 0 m
Time is unknown
Solving for Initial Velocity (Vi)
I am assuming max height is enough to clear the hoop at 1.35m. So at max height Velocity ='s 0 m/s.

So now I used X = Xi + Vixt = ViCos(Theta)t

3.05 = 0 + Vi (Cos 60) t
t = 6.1 / Vi

Now I take t and plug into y = Yi + Viyt - 1/2gt^2
1.35m = 0 + Visin(60)t -1/2(9.8)(t^2)
1.35 = (0.866025Vi)(6.1/Vi) - 4.9 (6.1/Vi)^2
1.35 = 5.282754 - 182.329/Vi^2
-3.932754 = -182.329 / Vi^2
Vi^2 = 46.36165903
Vi - 6.8089 m / s

Does that seem right or am I not taking into account other factors. Thanks.

This step looks wrong:

1.35 = (0.866025)(6.1/Vi) - 4.9 (6.1/Vi)^2
1.35 = 5.282754 - 182.329/Vi^2

Did you drop the Vi term? The first line is a quadratic equation with both Vi and Vi^2 terms. You would use the quadratic formula to find the solution...
 
Sorry I added another Vi.

So
1.35 = (0.866025Vi)(6.1/Vi) - 4.9(6.1/Vi)^2
which then leads to...
1.35 = 5.282754 - 182.329 / Vi^2

So the Vi's cancel each other out so I don't have to use the quadratic forumula. I wasn't sure about this step either cause it seemed weird that they canceled out without having to use the quadratic formula to solve for Vi.

Thanks.
 
Ah, got it. If you have a graphing calculator, you could plot the trajectory that you've calculated, to see if it does what you expect it to.
 
Thanks for the help Berkeman. When I calculate out time and re-plug that back in with the inital velocity I calculated, I would get to the 1.35m (a.k.a. the hoop.)

However, I was wondering if I can just reduce the height where the ball was initially shot from and then just subtract that out of the initial height of the hoop. Is that fine to do w/o changing any other value as far as giving me the same answer? Thanks.
 
jkcali2ooo said:
Thanks for the help Berkeman. When I calculate out time and re-plug that back in with the inital velocity I calculated, I would get to the 1.35m (a.k.a. the hoop.)

However, I was wondering if I can just reduce the height where the ball was initially shot from and then just subtract that out of the initial height of the hoop. Is that fine to do w/o changing any other value as far as giving me the same answer? Thanks.

I believe that is fine. All you are doing is setting the zero point for y to be the start of the ball's flight. You are drawing the origin of your x-y axes at the player's hand instead of at his feet. Good simplification.
 
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