Finding the position x(t) with constantly changing acceleration

alpha01
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Im trying to find the position of an object x at time t. There is pretty straight forward formulas to use to find x(t), however acceleration must be fixed... but in this question acceleration is changing at sin2t.

I have been going through period by period working out the new position at x(t-1).. until i finally get to the time i want.

surely there is an easier way to work out the position at time t when acceleration is constantly changing?
 
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There is indeed a far more straightforward method to determine x(t), simply consider the definition for acceleration.

a = x^{\prime\prime}\left(t\right) = \sin\left(2t\right)
 
thanks, i can see how that is true. However i can't put it all together.

The object is moving at v = -1/2 at time 0, from a starting point of 5 on a grid.. how can i find out where the object is 5 seconds later?

Is it the integral of the integral of acceleration (sin2t) where t = 5?
 
Last edited:
alpha01 said:
Is it the integral of the integral of acceleration (sin2t)?
No, try taking it one step at a time. First determine v(t)

v\left(t\right) = x^\prime\left(t\right) = \int \sin\left(2t\right) dt
 
(-1/2)cos(2t)
 
alpha01 said:
(-1/2)cos(2t)
Good, but aren't you forgetting something?
 
woops...

(-1/2)cos(2t) + C
 
alpha01 said:
woops...

(-1/2)cos(2t) + C
Better. So what can you say about this constant C?
 
C = acceleration at t?
 
  • #10
alpha01 said:
C = acceleration at t?
No. We have found an equation for the velocity at time t,

v\left(t\right) = C - \frac{1}{2}\cos\left(2t\right)

Let me rephrase my question: what do the initial conditions tell you about the value of C?
 
  • #11
i think that C is the initial velocity of -1/2?
 
  • #12
alpha01 said:
i think that C is the initial velocity of -1/2?
Close, but not quite. Try substituting t=0 into the equation for v(t) above.
 
  • #13
ok, so using C = -1/2 we get v(0) = -1, and using C = 1/2 we get v(0) = 0

neither of which gets our true initial velocity of -1/2... the only way i found to get the correct initial velocity at t(0) is using C = 0.
 
  • #14
when t = 0 you get

v\left(0 \right) + \frac{1}{2}= C

You need to look at your question to find out what the value of the velocity is at t = 0
Once you get that, you'll find a number for C and the velocity is known as a function of time.

Then, you can do the entire same thing :

integrate the formula you found for v(t) to get to x(t)

marlon
 
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