Force Vectors and Circular Motion

AI Thread Summary
At the top of a ferris wheel, the acceleration is not zero, as there is a centripetal force acting on the object. Gravity provides this centripetal force, but the weight of the object is greater than the required centripetal force, leading to a reduction in the normal force felt. The normal force (Fn) must balance the excess weight, resulting in the equation mg - Fn = Fc. In perfect circular motion, the only unbalanced force is the centripetal force, which is equal to (mv^2)/r. Understanding these forces clarifies the dynamics at play in circular motion scenarios.
Ronnin
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This is a case where I know the results but am fighting the math. At the top of a ferris wheel your acceleration in Y is 0. Ol' Newton says all all forces then must cancel, got that. I know my weight at this point will feel less at this point. Here is where I am troubled, vector for gravity points down so does the vector for the circle's accleration but my Normal points up and must have the same magnitude as Fg and Fc. The answer given subtracts Fc from Fg to get Fn (which feels right, but contradicts my vectors). Any conceptual help is appreciated.
 
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Your acceleration at the top of a ferris wheel is NOT zero. Assuming you are undergoing perfect circular motion, you will have a centripetal force at the top. Gravity will supply the centripetal force, but all of the weight will be too much centripetal force, so therefore the normal force will balance some of the weight.

In perfect circular motion, the only unbalancd force will be centripetal and equal (mv^2)/r . At the top of the ferris wheel the unbalanced force is equal to mg-N.
 
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