Formula for Projectile Motion?

AI Thread Summary
A clear understanding of projectile motion requires familiarity with multiple equations rather than a single formula. Key formulas include Vx = x/t, x = vt, y = Vgt + 1/2gt^2, v = voy + gt, and vy^2 = voy + 2gy. Additional essential equations are v = u + at, s = ut + 0.5at^2, and v^2 = u^2 + 2as. Relying solely on memorization without comprehension can hinder problem-solving abilities. Mastery of these concepts is crucial for success in physics.
save00us
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Can someone post a decent formula? I can't seem to find something that I can understand.
 
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There isn't a magic formula, if you don't understand an equation for motion, you need to learn why.


What do you want to know about projectile motion?
 
I just need the formulas..i only have notes on formulas like Vx = x/t, x = vt, y = Vgt + 1/2gt^2, v = voy + gt, vy^2 = voy + 2gy. I wasn't able to copy my teachers notes on the other formulas due to my nearsightedness and her handwriting was so small I can barely see it.
 
You just need 3 equations.
v = u + at
s = ut + 0.5at^2
v^2 = u^2 + 2as
 
save00us said:
I just need the formulas..i only have notes on formulas like Vx = x/t, x = vt, y = Vgt + 1/2gt^2, v = voy + gt, vy^2 = voy + 2gy. I wasn't able to copy my teachers notes on the other formulas due to my nearsightedness and her handwriting was so small I can barely see it.

There is no such thing as ONE formula that fits all scenarios. If you think there is, then there's a good chance you'll not do well with such problems, because you are hoping to only do a plug-and-chug without any understanding.

If this is related to a schoolwork, it should have been done in the HW/Coursework forum.

Zz.
 
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