How to Master Projectile Motion Without Quadratics

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Discussion Overview

The discussion revolves around methods for mastering projectile motion without relying on quadratic equations. Participants explore various approaches to understanding projectile motion, including graphical representations, the use of velocity triangles, and alternative equations for calculating range.

Discussion Character

  • Exploratory
  • Technical explanation
  • Conceptual clarification
  • Debate/contested

Main Points Raised

  • Some participants express concerns about the pedagogical implications of introducing multiple methods for analyzing projectile motion, suggesting that it may confuse students who are still mastering basic vector addition.
  • One participant edited a statement regarding vertical displacement to clarify that the equations apply regardless of the projectile's landing height relative to the launch point.
  • A question is raised about the reasoning behind adding a difference to a specific equation for calculating range, with one participant asserting that the initial range should not be altered.
  • Another participant proposes that the maximum range occurs when the initial velocity is perpendicular to the final velocity, questioning whether this is based on intuition or if there is a formal proof supporting it.
  • One participant highlights an alternative equation for range that utilizes the cross product of initial and final velocities, suggesting it is underutilized compared to traditional quadratic methods.
  • There are mentions of broken links to external resources, indicating potential accessibility issues for participants trying to reference additional materials.

Areas of Agreement / Disagreement

Participants express differing views on the pedagogical effectiveness of various methods for teaching projectile motion. There is no consensus on the best approach, and several competing perspectives remain unresolved.

Contextual Notes

Some participants note the potential for confusion when introducing new methods, particularly regarding the continuity of concepts from one-dimensional to two-dimensional motion. Additionally, there are unresolved questions about the validity of certain equations and their applications in different contexts.

Who May Find This Useful

This discussion may be of interest to educators in physics, students learning about projectile motion, and individuals exploring alternative methods for analyzing motion in two dimensions.

kuruman
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An interesting method. Two quick comments:
1) I find the sentence immediately following eqn. 1 to be confusing (and unnecessary unless I am missing something)
2) I am a little bit worried pedagogically about yet another method where vectors are represented on paper. In my experience I am happy if students at this stage can, with facility, simply add and subtract multiple vectors using a graphical representation, head to toe. Maybe I am projecting here...I remember it was difficult until I "got" it
 
hutchphd said:
An interesting method. Two quick comments:
1) I find the sentence immediately following eqn. 1 to be confusing (and unnecessary unless I am missing something)
2) I am a little bit worried pedagogically about yet another method where vectors are represented on paper. In my experience I am happy if students at this stage can, with facility, simply add and subtract multiple vectors using a graphical representation, head to toe. Maybe I am projecting here...I remember it was difficult until I "got" it
Thank you for your constructive comments.

1. I edited the sentence in question to read, "When the projectile drops below the launch point, the vertical displacement ##\Delta y## (a signed quantity) is negative therefore ##(-2g\Delta y)## in the equation must be replaced with ##(2g |\Delta y|)##." I believe that this is an important statement because it shows that all the equations developed here are applicable regardless of where the projectile lands relative to the launch level.

2. I agree with you that yet another method for analyzing projectile motion is pedagogically worrisome. Projectile motion is introduced immediately after 1-d kinematics as an illustration of how the SUVAT equations can be extended to two dimensions. Abandoning the continuity from 1-d to 2-d at this point and talking about velocity triangles would be a disservice to the students. I see velocity triangles used by instructors when students, who have already (more or less) mastered the use of the horizontal and vertical kinematic equations, try to make sense out of answers they have obtained algebraically. "Here is another way of looking at this" is pedagogically sounder than "it makes sense because it came out of the equations and the algebra is correct." This insight is intended as a possible addition to an instructor's toolbox.
 
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Hi. Thank you for your insight.
I just have a small question about finding the range of the projectile flying over a slide--why did you add the difference to eq 3 rather than eq2? I would like to know this because I think R_0 is already the range of the projectile which returns to the starting height, and it makes no sense if you add the difference to it. Thanks.
1607041653264.png

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Leo Liu said:
Hi. Thank you for your insight.
I just have a small question about finding the range of the projectile flying over a slide--why did you add the difference to eq 3 rather than eq2? I would like to know this because I think R_0 is already the range of the projectile which returns to the starting height, and it makes no sense if you add the difference to it. Thanks.
View attachment 273653
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View attachment 273654
I did not add any difference.

Equation (3) gives ##R_0## and is represented by length AC in the figure below.
Equation (2) gives the horizontal distance to where the projectile is at height ##\Delta y## and is represented by length AB in the figure below.
When you subtract equation (2) from equation (3), you get the remainder of ##R_0## which is the "other" range represented by length BC in the figure below.

I wrote the two ranges in one equation that gives either ##R##. The top (positive) sign is for the longer AB and the bottom (negative) sign is for the shorter BC. That same equation with ##\Delta y =0## gives ##R_0.##

Parabola.png
 
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Re maximum range when ##v_0## is perpendicular ##v_f##. Seems reasonable but are we assuming that based on intuition or is there a proof ? Perhaps something along following lines:

https://math.stackexchange.com/questions/2660468/projectile-vw-gk-for-minimum-launch-velocity/2687554#2687554

I am presuming that minimum launch velocity for a given range is a similar problem to maximum range for a given launch velocity.
 
"Equally unused, untaught and apparently not even assigned as a “show that” exercise is Equation (4) that identifies the range as the magnitude of the cross product of the initial and final velocity divided by g. It appears that this beautiful equation has been ignored because of adherence to the quadratic formulation as the only method for addressing problems in projectile motion."

Equation 4 is brilliant! I have used it to solve a whole host of 2D projectile problems. For example all of the problems in this set except the last two on centripetal force.

https://www.kpu.ca/sites/default/files/Faculty%20of%20Science%20&%20Horticulture/Physics/PHYS%201120%202D%20Kinematics%20Solutions.pdf

Recommend readers try it out !
 
Last edited:
neilparker62 said:
"Equally unused, untaught and apparently not even assigned as a “show that” exercise is Equation (4) that identifies the range as the magnitude of the cross product of the initial and final velocity divided by g. It appears that this beautiful equation has been ignored because of adherence to the quadratic formulation as the only method for addressing problems in projectile motion."

Equation 4 is brilliant! I have used it to solve a whole host of 2D projectile problems. For example all of the problems in this set except the last two on centripetal force.

https://www.kpu.ca/sites/default/files/Faculty of Science & Horticulture/Physics/PHYS 1120 2D Kinematics Solutions.pdf

Recommend readers try it out !
This link appears to be broken.
 
kuruman said:
This link appears to be broken.
Seems ok from here ? I'm not sure why that should be different for you but it's not the first time certain links seem to be accessible to some but not others ??
 

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