- #1
kaabdalis
- 5
- 0
Hi!
I'm about to start an acoustic analysis of the local shooting range.
The range is (as every other range in sweden) about to be forced to shut down since it's not PC to practice shooting in sweden.
However, the official reason is that the sound pollution is to great.
Im interested to simulate the shooting range and se where/how the sound can be reduced (i.e walls, ditches etc..)
I'm using FEMLAB 3.0 and the acoustics module to construct the model.
sofar i have built a transient model of a range measuring 200 x 500 meters.
My questions:
1. How do i simulate the shot fired?
-to ease calculations i have replaced the shoother with a 5 m radius sphere where the preassure spikes at 1 MPa for a very short time.
Is this a good approximation? What can be done to improve the model and still be able to keep the calculation time in minutes.
2. How about the boundary conditions? Since the sound propagates outside my 200x500 model there should be no interaction with the boundarys. However, it seems like the preassure wave do "bounce" at the boundarys. What boundary condition should I set?
3.I will be introducing buildings as well. How do change the ( ) "bouncability" of the different wall structures (wood, concrete, plastic, and so on..)
Best regards
Rickard
I'm about to start an acoustic analysis of the local shooting range.
The range is (as every other range in sweden) about to be forced to shut down since it's not PC to practice shooting in sweden.
However, the official reason is that the sound pollution is to great.
Im interested to simulate the shooting range and se where/how the sound can be reduced (i.e walls, ditches etc..)
I'm using FEMLAB 3.0 and the acoustics module to construct the model.
sofar i have built a transient model of a range measuring 200 x 500 meters.
My questions:
1. How do i simulate the shot fired?
-to ease calculations i have replaced the shoother with a 5 m radius sphere where the preassure spikes at 1 MPa for a very short time.
Is this a good approximation? What can be done to improve the model and still be able to keep the calculation time in minutes.
2. How about the boundary conditions? Since the sound propagates outside my 200x500 model there should be no interaction with the boundarys. However, it seems like the preassure wave do "bounce" at the boundarys. What boundary condition should I set?
3.I will be introducing buildings as well. How do change the ( ) "bouncability" of the different wall structures (wood, concrete, plastic, and so on..)
Best regards
Rickard