How Do Optical Drives Like CDs, DVDs, and Blu-ray Store and Retrieve Data?

AI Thread Summary
Data on optical drives like CDs, DVDs, and Blu-ray is stored using pits and lands on the disk surface, which are read by a laser that detects changes in reflectivity. Each type of optical media has different storage capacities and formats, with Blu-ray offering the highest density. The discussion also touches on the concept of reflection, explaining that a silver mirror loses its reflective quality when sanded because the surface becomes uneven, leading to diffuse reflection instead of specular reflection. This results in light scattering in multiple directions, preventing a clear image from being seen. Understanding these principles is essential for grasping how optical drives function and the physics of light reflection.
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Homework Statement




1. I have been recently wondering how is data stored on and retrieved from optical devices like CDs, DVDs, and Bluray. What makes these different storage types different from each other?

2. Why will a silver mirror not show a reflection when you sand the surface with very coarse sandpaper?


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The Attempt at a Solution



2. Is it because the coarse sandpaper will make small dents in the material, so the light will reflect off the surface in multiple directions, making it hard to see a clear image or is it because of another reason?
 
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For all of these optical drives, a laser is used to write data to the disks and then read it back from it. I think some well-placed Googling can get you pretty far on this question.

As for the other question, your answer is basically correct. Look up diffuse reflection vs. specular reflection. If the surface is perfectly smooth (compared to the wavelength of the light), then incoming rays that are all parallel will be reflected all parallel as well. So an image of the scene in front of the surface is faithfully reproduced. This is specular reflection. If the surface has all kinds of "canyons and valleys" in it, then the angle of incidence for different parallel rays is different, because they all strike different parts of the surface that are oriented differently. So, even if these rays are parallel initially, they won't be reflected parallel to each other, but instead in all different randomized directions. This is diffuse reflection, and it is the way that light is reflected from the vast majority of objects that you see on a day to day basis.
 
Thank you cepheid and Simon Bridge!
 
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