How to derive linear velocity from position and angular vel.ocity

Click For Summary

Discussion Overview

The discussion revolves around deriving the linear velocity vector from the position vector and angular momentum vector, with a focus on the relationship between these quantities in the context of rotational motion. Participants explore various interpretations and formulations, including the use of angular velocity.

Discussion Character

  • Exploratory
  • Technical explanation
  • Debate/contested

Main Points Raised

  • One participant expresses difficulty in deriving the linear velocity vector using the equation V = W x R, indicating confusion with the cross product and its application.
  • Another participant asserts that knowing angular momentum and position is insufficient to determine velocity, questioning the validity of the proposed equation without further context.
  • Several participants suggest the equation v = rω, clarifying that ω represents angular velocity, but note that this only accounts for tangential velocity and does not include radial components.
  • There is a discussion about the context of the problem, with one participant questioning whether the scenario involves a rotating disk, while another points out that the original post does not specify a circular trajectory, allowing for the possibility of non-zero radial velocity.
  • A later reply introduces a formula for the velocity of a point in a rigid body, indicating that the derivation requires specific conditions that may not apply to the original question.

Areas of Agreement / Disagreement

Participants do not reach a consensus on the derivation or the applicability of the equations discussed. Multiple competing views remain regarding the relationship between linear and angular quantities.

Contextual Notes

The discussion highlights limitations in the assumptions made about the motion being analyzed, particularly regarding the nature of the trajectory and the conditions under which the equations apply.

Zak
Messages
15
Reaction score
0
Hello!

I'm trying to derive the linear velocity vector from the position vector and the angular momentum vector. I've seen on the internet that V = W x R (V,W and R are all vectors and x is the cross product) but I cannot for the life of me derive it! I've tried doing it by writing out the cross product component wise and rearranging etc but I keep getting the wrong thing.

any help?
 
Physics news on Phys.org
Zak said:
I'm trying to derive the linear velocity vector from the position vector and the angular momentum vector.
In general, you cannot. Knowing the angular momentum and the position is not sufficient to determine the velocity.

Zak said:
I've seen on the internet that V = W x R (V,W and R are all vectors and x is the cross product)
This tells us nothing unless you give actual reference to where you have seen this or at least what the vectors are supposed to represent.
 
Did you mean v = rω, where ω is angular velocity?
 
TomHart said:
Did you mean v = rω, where ω is angular velocity?
The difficulty with this is that it prescribes the tangential velocity only. Any radial component is not accounted for.
 
  • Like
Likes   Reactions: Delta2
jbriggs444 said:
The difficulty with this is that it prescribes the tangential velocity only. Any radial component is not accounted for.

Isn't this question in regard to some object with a circular perimeter rotating on an axis at the center of that circle - e.g. a disk? I'm sorry, but I am missing your point. Could you please explain jbriggs444.

Or is he trying to find a velocity vector from a fixed point - say, on the road - to a point on the wheel at a certain distance from the center of the wheel - i.e. at a given radius? I guess I'm just wondering out loud at this point.
 
TomHart said:
Isn't this question in regard to some object with a circular perimeter rotating on an axis at the center of that circle - e.g. a disk? I'm sorry, but I am missing your point. Could you please explain jbriggs444.
I see no mention of a disc or of a circular trajectory in the original post. If the trajectory is arbitrary, the radial velocity can be non-zero.
 
  • Like
Likes   Reactions: TomHart
If you have a rigid body with a point ##A## moving with velocity ##\vec v_A##, you can always express the velocity of another point ##B## in the rigid body as ##\vec v_B = \vec{v}_A + \vec \omega \times \vec r_{BA}##, where ##\vec r_{BA}## is the separation vector between ##A## and ##B##. How to arrive at this result is described in Elementary Construction of the Angular Velocity, but it requires a rigid body, which is not among the prerequisites in the OP that asks for a general formula. Obviously, if ##A## is a fixed point, then ##\vec v_A = 0## and ##\vec v_B = \vec \omega \times \vec r_{BA}##.
 

Similar threads

  • · Replies 5 ·
Replies
5
Views
2K
  • · Replies 10 ·
Replies
10
Views
2K
  • · Replies 20 ·
Replies
20
Views
3K
  • · Replies 9 ·
Replies
9
Views
2K
  • · Replies 1 ·
Replies
1
Views
2K
  • · Replies 26 ·
Replies
26
Views
2K
  • · Replies 3 ·
Replies
3
Views
3K
  • · Replies 2 ·
Replies
2
Views
3K
  • · Replies 1 ·
Replies
1
Views
2K
  • · Replies 42 ·
2
Replies
42
Views
7K