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I'm creating a Bounding Box for my game engine right now and I need to get the vector min and max of the given model. I'm going to loop on all vertices then check if is the minimum or the maximum then use it to draw a box on the whole model.
I'm new in linear algebra and also new in 3D world. Is there any formula on how to know if the given vector is less or greater than the other vector?
I'm new in linear algebra and also new in 3D world. Is there any formula on how to know if the given vector is less or greater than the other vector?