How to learn general engineering ?

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To effectively apply physics knowledge in product design, a third-year physics student should focus on acquiring practical skills such as CAD-CAM for 3D design and technical drawing, as well as industry-specific knowledge in areas like injection molding, robotic assembly, materials science, and electronics. Mechanical Engineering is suggested as a field that aligns closely with the student's background. The discussion emphasizes the importance of strong analytical and problem-solving skills, while also highlighting the significance of interpersonal skills in engineering roles. It raises a question about the relevance of a physics program for someone interested in product design, suggesting that a more engineering-focused curriculum may be beneficial for developing the necessary tools and knowledge.
carllacan
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How to learn "general engineering"?

Hi.

I'm a third year physics bachelor student. I'd like to learn how to apply my physics knowledge to the design of products. Which skills do you think should I try to learn? Like: 3D design, technical drawing, electronics...

In other words: once I know the "science" of what I'm trying to do which skills would I need to "make" it?

Thank you for your time.
 
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Sure, you need CAD-CAM skills, for an engineering type job, absolutely. But then, you also need industry specific skills. Injection molding, robotic assembly, materials science, electronics,... there are many possibilities. too many to enumerate. Mechanical Engineering probably comes closest to 'matching' to your background.
The following are - as you should know - products:
Viagra
Beyonce
Ford F-150
Allstate Homeowners Insurance
Hubble Space Telescope
Gold coins
Uranium fuel rods
Burj Khalifa
Other than requiring strong analytical and problem solving skills, what do they all share in common??
(Hint: its about people, not things; the interpersonal, not the technical).
 
abitslow said:
Sure, you need CAD-CAM skills, for an engineering type job, absolutely. But then, you also need industry specific skills. Injection molding, robotic assembly, materials science, electronics,... there are many possibilities. too many to enumerate. Mechanical Engineering probably comes closest to 'matching' to your background.
The following are - as you should know - products:
Viagra
Beyonce
Ford F-150
Allstate Homeowners Insurance
Hubble Space Telescope
Gold coins
Uranium fuel rods
Burj Khalifa
Other than requiring strong analytical and problem solving skills, what do they all share in common??
(Hint: its about people, not things; the interpersonal, not the technical).

They all require knowledge from different fields? I don't know.

I realize my question could sound a bit naive. I've edited it.
 
If you want to design and engineer products, why are you in a physics program? The tools and courses you need are more generally found in the basic engineering undergrad curriculum.
 
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