How to Calculate Bullet Velocity in a Ballistic Pendulum Experiment?

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In a ballistic pendulum experiment, a 60g bullet is fired into a 20kg block of wood, which then rises 28cm after the bullet embeds itself. To calculate the bullet's velocity, conservation of momentum is essential, as the collision is inelastic, meaning energy is not conserved during the impact. The block's rise can be analyzed using conservation of energy, where the potential energy at the height is equal to the kinetic energy just after the collision. The calculated velocity of the bullet is approximately 782 m/s, derived from the momentum conservation equation. Understanding the principles of momentum and energy conservation is crucial for solving such problems effectively.
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A bullet of mass 60g is fired into a 20kg block of wood which is suspended on a light inextensible wire to form a ballistic pendulum. After penetration the bullet remains in the wood. The vertical position of the wood-bullet combination increases by 28cm. Calculate the velocity of the bullet?

I know that you will have to use conservation of momentum here... However I am unsure of how i am going to do this with the given information. Ant tips? thanks
 
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Yes, you'll need conservation of momentum--among other things.

Think of this as having two steps:

(1) The bullet hits the wood. How can you relate the speed of the bullet before the collision to the speed of the 'bullet + block' immediately after the collision?

(2) The block rises after the collision. How does the height relate to the initial speed of the block?

You might have to work backwards.
 
Thanks. I have tried thinking about what you have said, but am still coming up very very short.

1) I think that I would have to look into conservation of energy. In which case I would assume that the energy of the bullet alone would have to have the same energy as the wood and the bullet combines (given that the block is stationary it will have no kinetic energy). However I cannot see how this helps me?

2) I am really gussing here, but I am going to assume that it would be possible to work out the speed of the block as some sort of projectile? With only gravity resisting the motion? I really do now know where I need to go with this...

If you could give me some more advice I would appreciate it. Thanks
 
Your guess to 1) is not correct. The bullet has to do some damage to the block in order to become embedded in it. This converts some energy into thermal energy, which means you can't use conservation of energy in that scenario. What do you do, then? If you knew the speed of bullet+block after collision, it would be easy, so as Doc said you need to work backwards.

Remember this is called the ballistic pendulum and the word "pendulum" is meant to give you a clue about what is going on after the bullet gets embedded in the block.
 
coffeem said:
1) I think that I would have to look into conservation of energy. In which case I would assume that the energy of the bullet alone would have to have the same energy as the wood and the bullet combines (given that the block is stationary it will have no kinetic energy). However I cannot see how this helps me?
You cannot assume that energy is conserved during the collision. The collision is completely inelastic--the bullet becomes embedded in the block. Hint: This is where momentum conservation comes in.

2) I am really gussing here, but I am going to assume that it would be possible to work out the speed of the block as some sort of projectile? With only gravity resisting the motion? I really do now know where I need to go with this...
What's conserved as the block swings up?
 
OK I have shown I know very little so far... So here goes for my next attempts at this problem.

If I work out the velocity of the block + bullus using: v^2 = u^2 + 2as

given that u = o then v = root(2as) = 2.34m/s

Then I can use conservation of momentum to say: that the momentum of the bullet must be equal to the momentum of the bullet and the block.

So: 60ee-3*v = 20.06*2.34

giving the velocity of the bullet as: 782m/s

am i anything like right?? thanks
 
coffeem said:
OK I have shown I know very little so far... So here goes for my next attempts at this problem.

If I work out the velocity of the block + bullus using: v^2 = u^2 + 2as

given that u = o then v = root(2as) = 2.34m/s
This is incorrect. That equation is only good for uniformly accelerated motion, which is not the case here. (The rising block is not a free projectile.) Edit: Please ignore this comment. You are completely correct!

Again: What's conserved as the block rises?

Then I can use conservation of momentum to say: that the momentum of the bullet must be equal to the momentum of the bullet and the block.
Exactly right. First fix up the previous part and then redo this.
 
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When the block rises would the kinetic energy be conserved with the potential energy?

in which case: mgh = 1/2mv^2

However this would give me the same result so has to be wrong...
 
coffeem said:
When the block rises would the kinetic energy be conserved with the potential energy?

in which case: mgh = 1/2mv^2
Correct!

However this would give me the same result so has to be wrong...
Oops... I must have been asleep at the wheel! That part was correct! (Sorry about that! :rolleyes:)

Let me check over the rest of it.
 
  • #10
coffeem said:
OK I have shown I know very little so far... So here goes for my next attempts at this problem.

If I work out the velocity of the block + bullus using: v^2 = u^2 + 2as

given that u = o then v = root(2as) = 2.34m/s

Then I can use conservation of momentum to say: that the momentum of the bullet must be equal to the momentum of the bullet and the block.

So: 60ee-3*v = 20.06*2.34

giving the velocity of the bullet as: 782m/s

am i anything like right?? thanks
You are perfectly correct!

Just be careful that you are using v^2 = u^2 + 2as for the right reasons. The rising block is not a projectile--the acceleration is not equal to g. But it is true, per conservation of energy, that:
1/2mv^2 = 1/2mu^2 + mgh

which leads to:
v^2 = u^2 + 2gh
 
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  • #11
This is an example of an inelastic collision. First of all you should know that momentum is conserved. Knowing that you should solve that. Find the momentum before and let it equal to the momentum after.
 
  • #12
ooops...i didn't see the previous post...hehe.
 
  • #13
Thanks for all of the help...

However I am going to be cheeky now and ask for some help on another questions.

A cork ball of mass 100g at rest is released from a height of 8.5m about the launch of a 100g dart which is projected vertically upwards with an initial velocity of 12m/s. Upon impact the cork and the dart stick together. Calculate the velocity immediately after the collision.My first thoughts on this are. I have to work out when the two items collide. I have to work out the velocities of the items before the collisions. I would then be able to use conservation of moment to work out the final velocity? Idea ideas of how else I should go about this?
 
  • #14
coffeem said:
My first thoughts on this are. I have to work out when the two items collide. I have to work out the velocities of the items before the collisions. I would then be able to use conservation of moment to work out the final velocity?
Sounds good to me.
Idea ideas of how else I should go about this?
The first part is a projectile motion exercise. Write an expression for the position of each as a function of time. Then you can solve for the point where they meet.
 
  • #15
Doc Al said:
Sounds good to me.

The first part is a projectile motion exercise. Write an expression for the position of each as a function of time. Then you can solve for the point where they meet.


Hi, I am coming back to this problem. And am still stuck on it...

I have two sets of suvat terms like i would if we were dealing with a projectile motion. For the cork I have:

s = ?
u = 0
v = ?
a = g
t = ?

for the dart i have:

s = ?
u = 12
v = ?
a = -g
t = ?

However I do not know where to go from here? Any ideas thanks.
 
  • #16
You're on the right track.

The acceleration of both cork and dart is -g. You might want to use a more complete version of 'SUVAT', such as:

<br /> x = x_0 + v_0 t + (1/2) a t^2<br />

I suggest that you measure the position from the ground. What's the initial position of the cork?
 
  • #17
Doc Al said:
You're on the right track.

The acceleration of both cork and dart is -g. You might want to use a more complete version of 'SUVAT', such as:

<br /> x = x_0 + v_0 t + (1/2) a t^2<br />

I suggest that you measure the position from the ground. What's the initial position of the cork?

How is the cork -g? If it is falling downwards surely it must be +g?
 
  • #18
coffeem said:
How is the cork -g? If it is falling downwards surely it must be +g?
I suggest using a consistent sign convention. Up is positive and down is negative. The acceleration of both objects is -g (in that convention).

You could use a different sign convention for each, but that makes things harder to keep track of, in my opinion.
 
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