Interactive Physics program broken?

AI Thread Summary
The discussion revolves around a potential glitch in the Interactive Physics program regarding the calculation of forces and acceleration. The user questions the program's output of a normal force (FN) of 2.1N and an acceleration of 5.1 m/s² when applying an 8N force at a 30º angle. Calculations using trigonometry suggest that the effective force should result in an acceleration of 3.464 m/s² for a 2kg block on a frictionless plane. Participants agree that if the plane is indeed frictionless, the vertical component of the force should not impact the horizontal acceleration. The conclusion indicates a possible bug in the program or an oversight in the calculations.
leatherneckpa
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Homework Statement


I believe there is some kind of glitch in my Interactive Physics program. The screen shot below is supposed to be the result of applying an 8N force at 30º above the horizontal, from the left. My knowledge(?) tells me that a portion of that 8N is going to be expended pushing upward against FG, which would indeed reduce FN, but certainly not to only 2.1N. I also question the acceleration value of 5.1 m/s2. If a portion of the driving force is used to push up against gravity then there is less force to be used for acceleration, and it should be less than the 4.0 m/s2 from a direct horizontal application. Correct?

Homework Equations


Forcesangled.jpg


The Attempt at a Solution


Using a little trig (cos of 30º) I calculated the remainder of the drive force to be 6.928N. Dividing that by the 2kg mass of the block I calculated the acceleration to be 3.464 m/s2 to the right.
 
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The mass and coefficient of friction don't appear to be shown...
 
The mass of the block is 2kg, and the plane is frictionless.
 
leatherneckpa said:
The mass of the block is 2kg, and the plane is frictionless.

If it's frictionless, then the vertical component does not matter. I get the same acceration answer as you do. Either the program has a bug, or there is something else going on.
 
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