Kinematics: Solving for Position with Constant Velocity and Acceleration

In summary, the driver must switch from constant velocity to decelerating at a position of 86.98m in order to stop the car at the road sign located at x=100m. This can be found by subtracting the stopping distance (13.02m) from the total distance (100m).
  • #1
Adriano25
40
4
I've made a drawing in order to visualize the problem better:
car.png

1. Homework Statement

A car can increase its speed only at 3.00 m/s2, move at constant velocity, or decrease its speed at 7.00 m/s2. Starting at rest, the driver wishes to drive to a road sign located at x=100 m. He increases his speed, then travels at constant velocity and then decreasing his speed.
The driver begins accelerating at t=0 and switches to constant velocity at t=4.50 s. At what position must the driver switch from constant velocity to decreasing speed if he wants to stop the car at the road sign?

Homework Equations


These are the kinematic equations I used to solve the problem:
x1=x0+v0(t1-t0) + 1/2a0(t1-t0)2

v1=v0+a0(t1-t0)

v32=v22 + 2a2(x3-x2)

The Attempt at a Solution


x1=x0+v0(t1-t0) + 1/2a0(t1-t0)2
x1=1/2a0t12 =
x1=1/2(3.0m/s2)(4.50s)2 = 30.4m

v1=v0+a0(t1-t0)
v1=(3.0m/s2)(4.50s) = 13.5m/s

Since after v1 the velocity is constant, v2 must be constant and equal to 13.5m/s

v32=v22 + 2a2(x3-x2)
-v22=2a2x3-2a2x2
x2=-[-(v22-2a2x3) / 2a2]
x2 = -[(-182.25+1400)/-14] = 86.98m

Does this result look right?
 
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  • #2
Adriano25 said:
86.98m

Does this result look right?

Can you think of a way to check? Perhaps you may see an easier way to do it.
 
  • #3
PeroK said:
Can you think of a way to check? Perhaps you may see an easier way to do it.
I only see that I can skip the first step in finding x1, but I can't think of a way to check or find x2 in a different way. Any hints?
 
  • #4
Adriano25 said:
I only see that I can skip the first step in finding x1, but I can't think of a way to check or find x2 in a different way. Any hints?

Work backwards. Think about stopping distance for the car.
 
  • #5
PeroK said:
Work backwards. Think about stopping distance for the car.
Do you mean to check if x2 is equal to 86.98m or to find x2 in another way? The only way to check if x2 is equal to 86.98m is to use the same formula I used to find this value which is:
v32=v22+ 2a2(x3-x2)
Since we don't have any values for t3 or t2

Also, in order to find x2 working backwards, I think I still need to find v2 first. I'm a little confused. Perhaps I'm missing some relationship in between time and constant velocity.
 
  • #6
Adriano25 said:
Do you mean to check if x2 is equal to 86.98m or to find x2 in another way? The only way to check if x2 is equal to 86.98m is to use the same formula I used to find this value which is:
v32=v22+ 2a2(x3-x2)
Since we don't have any values for t3 or t2

Also, in order to find x2 working backwards, I think I still need to find v2 first. I'm a little confused. Perhaps I'm missing some relationship in between time and constant velocity.

Suppose the car is moving along at ##13.5 ms^{-1}##. It has a fixed deceleration of ##7ms^{-2}##. From that you can calculate the stopping distance of the car. Once you know the stopping distance, you can subtract that from ##100m##.
 
  • #7
The only way I can think of based on the formulas I learned would be subtracting x2-x1. So it would be 86.98m-30.4m=50.6m
However, I don't understand this approach because based on my sketch I uploaded on the first post, I set x2 as the position in which the driver must switch from constant velocity to decreasing speed if he wants to stop the car at the road sign.
 
  • #8
Adriano25 said:
The only way I can think of based on the formulas I learned would be subtracting x2-x1. So it would be 86.98m-30.4m=50.6m
However, I don't understand this approach because based on my sketch I uploaded on the first post, I set x2 as the position in which the driver must switch from constant velocity to decreasing speed if he wants to stop the car at the road sign.

What about this question:

A car is moving along at ##13.5 ms^{-1}##. It has a fixed deceleration of ##7ms^{-2}##.

a) How long does it take to stop (time)?
b) How far does it travel before it stops?

Can you work that out?
 
  • #9
PeroK said:
What about this question:

A car is moving along at ##13.5 ms^{-1}##. It has a fixed deceleration of ##7ms^{-2}##.

a) How long does it take to stop (time)?
b) How far does it travel before it stops?

Can you work that out?
Yes.
a)
v1=v0+a0(t1-t0)
t1=1.93 s

b)
v12=v02+2a0(x1-x0)
-182.25=-14x1
x1=13.02 m
 
  • #10
Adriano25 said:
Yes.
a)
v1=v0+a0(t1-t0)
t1=1.93 s

b)
v12=v02+2a0(x1-x0)
-182.25=-14x1
x1=13.02 m

So, you need to start decelerating ##13.02m## before the point you want to stop. And what is ##100m - 13.02m##?
 
  • #11
PeroK said:
So, you need to start decelerating ##13.02m## before the point you want to stop. And what is ##100m - 13.02m##?
So 100m - 13.02m = 86.98 m would be the position in which the driver must switch from constant velocity to decelerating in order to stop the car at 100m correct?
 
  • #12
Adriano25 said:
So 100m - 13.02m = 86.98 m would be the position in which the driver must switch from constant velocity to decelerating in order to stop the car at 100m correct?

Yes, exactly. And now you have a much simpler solution to the original problem.
 
  • #13
Great. Thanks for your help!
 

Related to Kinematics: Solving for Position with Constant Velocity and Acceleration

1. What is the formula for finding position in kinematics?

The formula for finding position in kinematics is x = x0 + v0t + 1/2at2, where x is the final position, x0 is the initial position, v0 is the initial velocity, t is the time, and a is the acceleration.

2. How do I find the position of an object at a specific time?

To find the position of an object at a specific time, plug in the values of x0, v0, t, and a into the formula x = x0 + v0t + 1/2at2.

3. Is position the same as displacement?

No, position and displacement are not the same. Position refers to the location of an object at a specific time, while displacement refers to the change in position from the initial position to the final position.

4. Can I use the kinematics equation to find position in all types of motion?

Yes, the kinematics equation x = x0 + v0t + 1/2at2 can be used to find position in all types of motion, as long as the acceleration is constant.

5. What units are used for position in kinematics?

The units used for position in kinematics are typically meters (m) or any other unit of length, depending on the system of measurement being used.

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