Lorentz boosts and rotation matrices

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Homework Help Overview

The discussion revolves around the mathematical representation of Lorentz boosts and rotation matrices in the context of special relativity. The original poster seeks to understand the relationship between a pure boost at an angle and the composition of rotations and a standard boost along the x-axis.

Discussion Character

  • Conceptual clarification, Mathematical reasoning, Problem interpretation

Approaches and Questions Raised

  • Participants explore the equivalence of two expressions for Lorentz transformations involving rotations and boosts, questioning the validity of their matrix calculations.
  • Some participants discuss the geometric interpretation of the transformations and the sequence of operations applied to vectors in the xy-plane.
  • Questions arise regarding the difference between a pure boost and the combination of a boost followed by a rotation, particularly in relation to phenomena like Thomas precession.

Discussion Status

The discussion is ongoing, with participants providing insights and clarifications. Some guidance has been offered regarding the interpretation of the transformations, but there is no explicit consensus on the mathematical equivalence or the implications of the operations being discussed.

Contextual Notes

Participants express uncertainty about their linear algebra skills and the implications of the transformations, indicating a need for further exploration of the concepts involved.

gnulinger
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I also posted this in the homework help for introductory physics, but it wasn't getting any responses, so I guess it's slightly more advanced.

Homework Statement


Let L_b(a) denote the 4x4 matrix that gives a pure boost in the direction that makes an angle a with the x-axis in the xy plane. Explain why this can be found as L_b(a) = L_r(-a)*L_b(0)*L_r(a), where L_r(a) denotes the matrix that rotates the xy plane through the angle a and L_b(0) is the standard boost along the x axis.

Homework Equations


L_r(a) = {{cos(a), sin(a), 0 , 0}, {-sin(a), cos(a), 0, 0}, {0, 0, 1, 0}, {0, 0, 0, 1}}
L_r(-a) = {{cos(a), -sin(a), 0 , 0}, {sin(a), cos(a), 0, 0}, {0, 0, 1, 0}, {0, 0, 0, 1}}
L_b(0) = {{gamma, 0, 0, -gamma*beta}, {0, 1, 0, 0}, {0, 0, 1, 0}, {-gamma*beta, 0, 0, gamma}}



The Attempt at a Solution


Normally, to get a boost-plus-rotation we use L_b(a) = L_r(a)*L_b(0)
If L_b(a) = L_r(-a)*L_b(0)*L_r(a), then it should be true that
L_r(-a)*L_b(0)*L_r(a) = L_r(a)*L_b(0)

I tried to show that this last equation was true by going through the long matrix calculations, but I get that the two sides of the equation are not equal. I can't find any errors in my arithmetic, so I'm assuming there's something wrong with my reasoning.
 
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L(-a)B(0)L(a) tells you to start with a vector in the xy plane rotate it so that it is along the x-axis boost it and then rotate it back to its original angle in the xy plane. L(a)B(0) tells you to start with a vector along the x-axis boost and then rotate. So defining v to be a vector in the xy plane and L(a)v the corresponding vector along the x axis. Then the boosted v along the x-axis is L(a)B(v)v = B(0)L(a)v
 
Thanks for the reply. I don't follow the last part of your post though. If v is a vector in the xy plane, wouldn't L(-a)v be the corresponding vector along the x axis? I also don't understand how L(a)B(v)v = B(0)L(a)v.
 
it is L(a)v since that is what you gave me anyway it doesn't matter as long as we have opposites in L(-a)B(0)L(a). B(v)v = v' is a boosted vector along v which we can rotate to get a vector along x i.e L(a)v'. However this is the same as getting the original vector v rotating it so that it is along the x-axis and then boosting i.e. B(0)L(a)v
 
I guess that makes sense, but my linear algebra skills aren't so great. I thought that you would normally get the rotated and boosted vector B(a) by L(a)*B(0).

I think my confusion is coming from the difference between a pure boost and something like L(a)*B(0). What is the difference?

Is it that when you have L(a)*B(0), or a boost followed by a rotation, that you get Thomas precession, and the pure boost avoids that?
 

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