Math Help for Advanced Simulation of Twin Paradox

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Discussion Overview

The discussion revolves around the mathematical modeling of the twin paradox in special relativity, specifically focusing on the simulation of non-instantaneous acceleration of an observer. Participants explore how to compute the coordinates of events as measured by an accelerating observer, with an emphasis on achieving accurate results without relying on stepwise approximations.

Discussion Character

  • Exploratory
  • Technical explanation
  • Mathematical reasoning
  • Debate/contested

Main Points Raised

  • One participant describes a simulation of the twin paradox assuming near-instantaneous acceleration and seeks to refine it for slower accelerations, questioning the possibility of obtaining exact values for coordinates without stepwise calculations.
  • Another participant provides the worldline equations for a simply accelerating observer, suggesting these could aid in the calculations.
  • Multiple requests for example calculations of coordinates x' and t' for an observer accelerating to 0.6c in 1 second from their perspective are made, indicating a desire for practical application of the theoretical equations.
  • Concerns are raised about the meaningfulness of the problem, with one participant suggesting that studying the worldline may be more beneficial for understanding special relativity.
  • Discussions about proper time and its significance in the context of the worldline equations occur, with some participants expressing confusion and seeking clarification.
  • One participant expresses a belief that creating an accurate relativistic simulation can provide valuable insights, despite skepticism from others regarding the complexity of the problem.
  • Another participant questions the units derived from the worldline equations, indicating a moment of uncertainty before concluding they understand the formulas.

Areas of Agreement / Disagreement

Participants express varying levels of understanding and interest in the calculations, with some skepticism about the practical value of the simulation. There is no consensus on the best approach to achieve the desired accuracy in the simulation or the significance of the problem itself.

Contextual Notes

Participants note the complexity of the calculations involved and the potential limitations of the simulation in achieving exact results. There is also mention of the need for clarity regarding the definitions and implications of proper time in the context of the equations provided.

Jeronimus
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In my infamous simulation of the twin paradox, i assume a near instantaneous acceleration, with the results being almost identical with the "real" thing sub some extremely small values which you could not see with the naked eye anyway.

But i might want to take the simulation a step further, to give the exact value for slower accelerations.

For the near instantaneous case, as an example.

When two observers A and B are e local to each other, and B accelerates to 0.6c near instantaneously, then an event which B measured to be at x=1ls, t=0s pre-acceleration, post acceleration he will measure to be almost exactly at.

x' = γ(x-vt) = 1.25ls
t' = γ(t-vx/c2) = - 0.75s

confusedSR.png


Increasing the acceleration, we would get arbitrary close to those two values.

Now i could of course do the acceleration in small steps, accelerating to a given v, then let some time pass. The more steps, the closer i would get to the real value. But that would be too intensive computational and would not really be "perfect". Again i would have to work with just an approximation.

Is there any way to get the exact values for x' and t' for let's say the case of the accelerating observer B measuring the acceleration towards 0.6c to be taking 1 second on his clock?

Is it calculable without having to do it in "steps" where you could get arbitrary close to the results, but never get the exact results?
 
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The worldline of a simply accelerating observer is given by:

##t = \frac{c}{a} sinh(\frac{a\tau}{c}), \ x = \frac{c^2}{a}(\cosh(\frac{a\tau}{c}) - 1)##

Where ##a## is the acceleration and ##\tau## is the proper time of the observer.
 
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PeroK said:
The worldline of a simply accelerating observer is given by:

##t = \frac{c}{a} sinh(\frac{a\tau}{c}), \ x = \frac{c^2}{a}(\cosh(\frac{a\tau}{c}) - 1)##

Where ##a## is the acceleration and ##\tau## is the proper time of the observer.

Can you give an example where you compute x' and t' for the case i described above, where observer B accelerates to 0.6c within 1 seconds from his perspective, hence when he reaches 0.6c, his clock would display 1 second. At 0.5sec on his clock he would be at 0.3c etc.

Where would the event x=1ls t=0s be located when measured by B post acceleration, using the acceleration profile described above?
 
Jeronimus said:
Can you give an example where you compute x' and t' for the case i described above, where observer B accelerates to 0.6c within 1 seconds from his perspective, hence when he reaches 0.6c, his clock would display 1 second. At 0.5sec on his clock he would be at 0.3c etc.

Where would the event x=1ls t=0s be located when measured by B post acceleration, using the acceleration profile described above?

I assumed you wanted to do the calculation. I can't say I'm entirely sure why you want to do it, but I thought the worldline might help.
 
PeroK said:
I assumed you wanted to do the calculation. I can't say I'm entirely sure why you want to do it, but I thought the worldline might help.

I might want to improve the simulation at some later time such that it gives exact results and can deal with non-instantaneous accelerations.
 
Jeronimus said:
I might want to improve the simulation at some later time such that it gives exact results and can deal with non-instantaneous accelerations.

Do you know what a worldline is? Do you understand the one I posted?
 
PeroK said:
Do you know what a worldline is? Do you understand the one I posted?

I sure do know what a worldline is (which you should have figured out by now, going by my past posting history). The one you posted i do understand, except the "proper time" part. Proper time escapes me...

edit: "In relativity, proper time along a timelike world line is defined as the time as measured by a clock following that line." - from wikipedia

That sounds simple enough i guess. I would appreciate an example calculation still, just to make sure i got it right.
 
Jeronimus said:
I sure do know what a worldline is (which you should have figured out by now, going by my past posting history). The one you posted i do understand, except the "proper time" part. Proper time escapes me...

The proper time of an observer is the time shown on her clock.

Although it's just my opinion, studying the worldline I posted may be more useful in terms of understanding SR than what you are doing, the answer to which I suspect is fairly meaningless. But, don't let that stop you if you like your problem. It's certainly not an easy one.
 
PeroK said:
The proper time of an observer is the time shown on her clock.

Although it's just my opinion, studying the worldline I posted may be more useful in terms of understanding SR than what you are doing, the answer to which I suspect is fairly meaningless. But, don't let that stop you if you like your problem. It's certainly not an easy one.

Your opinion has been noted. Personally however, it is my opinion that you can learn a lot by trying to create an accurate relativistic simulation. Especially if i ever get to the point where it will include the ability to show the probability of detecting particles within a certain volume of space/spacetime?... a bit ambitious given my current state but who knows... maybe in the next life.
 
  • #10
Jeronimus said:
Can you give an example where you compute x' and t' for the case i described above, where observer B accelerates to 0.6c within 1 seconds from his perspective, hence when he reaches 0.6c, his clock would display 1 second. At 0.5sec on his clock he would be at 0.3c etc.

Where would the event x=1ls t=0s be located when measured by B post acceleration, using the acceleration profile described above?
Solve for acceleration such that dx/dt is .6 when tau is 1. That should be a straightforward, if cumbersome, computation. Since that is enough to determine the accelaeration, you don't get to pick anything else unless you want to go beyond uniform acceleration for the nonertial sections of world lines.
 
  • #11
##t = \frac{c}{a}## doesn't that give me 1/s in units?

##sinh(\frac{a\tau}{c})## while this becomes unitless

shouldn't i be getting s(seconds) as units when solving for t using this formula ##t = \frac{c}{a} sinh(\frac{a\tau}{c})## ?
 
  • #12
^ never mind the above, my mind was playing tricks on me again.

I think i understand the formulas now and know how to implement it.
 

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