Momentum, Force, and Impulse: help with balance pan problem

AI Thread Summary
A problem involving a stream of elastic glass beads falling onto a balance pan is discussed, focusing on calculating the mass needed to balance the system. The beads, each weighing 0.53 g and falling from a height of 0.49 m, bounce back to their original height after impact. Participants clarify the importance of correctly determining the change in velocity when calculating impulse and force, emphasizing that the velocity before and after the impact must be considered as vectors. The discussion highlights the need to account for the upward motion of the beads after they bounce, leading to a realization that the change in velocity is double the initial value. Accurate calculations are essential for solving the balance problem effectively.
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Homework Statement


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A stream of elastic glass beads, each with a mass of 0.53 g, comes out of a horizontal tube at a rate of 99 per second. The beads fall a distance of 0.49 m to a balance pan and bounce back to their original height. How much mass must be placed in the other pan of the balance to keep the pointer at zero?

Homework Equations


impulse = force * Δp ==> F = mΔv/Δt
conservation of energy: potential energy = kinetic energy ==> mgh = 0.5mv2

The Attempt at a Solution



I think I'm supposed to find the velocity of the initial and final moments (when the beads exit the tube, and as they hit the pan, respectively), then use that to find the force (using the impulse equation), and then find mass from that.

So, I set mgh = 0.5mv2, and using the velocity that I obtained, I solved for F (I used 1/99 as Δt), and then I divided that number by 9.81 m/s/s to get my answer. I don't know where I'm going wrong, though. Any help would be much appreciated!
 
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toboldlygo said:
So, I set mgh = 0.5mv2, and using the velocity that I obtained, I solved for F (I used 1/99 as Δt), and then I divided that number by 9.81 m/s/s to get my answer.
That sounds ok, so please post your detailed working.
(I suspect you used the wrong value for Δv.)
 
haruspex said:
That sounds ok, so please post your detailed working.
(I suspect you used the wrong value for Δv.)

Here's my work. I've attached it to the reply.
 

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toboldlygo said:
Here's my work. I've attached it to the reply.
My suspicion is confirmed.
What happens to the bead after it hits the pan?
 
After it hits the pan, the beads bounce back up to their original height. But how does that factor into the velocity? The velocity of the bead is 3.1006 m/s before it hits the pan, and then zero when it does. Isn't that a change of 3.1006 m/s?
 
toboldlygo said:
After it hits the pan, the beads bounce back up to their original height. But how does that factor into the velocity? The velocity of the bead is 3.1006 m/s before it hits the pan, and then zero when it does. Isn't that a change of 3.1006 m/s?
If its velocity is zero after hitting the pan, how does it regain its original height?
 
haruspex said:
If its velocity is zero after hitting the pan, how does it regain its original height?

It couldn't, if its velocity were zero. Does that mean it hits the pan with twice the velocity? There can't be zero change in velocity, could there? I know what you're saying now, but I don't know how I would factor that into a solution.
 
toboldlygo said:
It couldn't, if its velocity were zero. Does that mean it hits the pan with twice the velocity? There can't be zero change in velocity, could there? I know what you're saying now, but I don't know how I would factor that into a solution.
Velocity and momentum are vectors; signs matter. If the velocity before impact is -x (up positive) what will it be after bouncing? What is the difference of the two?
 
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haruspex said:
Velocity and momentum are vectors; signs matter. If the velocity before impact is -x (up positive) what will it be after bouncing? What is the difference of the two?

Oh, that makes sense! So if I were to subtract initial from final, I'd get x-(-x), which is just 2x, right? Or did I completely miss the mark?
 
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toboldlygo said:
Oh, that makes sense! So if I were to subtract initial from final, I'd get x-(-x), which is just 2x, right? Or did I completely miss the mark?
That's it.
 
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