1. Limited time only! Sign up for a free 30min personal tutor trial with Chegg Tutors
    Dismiss Notice
Dismiss Notice
Join Physics Forums Today!
The friendliest, high quality science and math community on the planet! Everyone who loves science is here!

Motion of pointed bodies - numerical methods

  1. Mar 12, 2008 #1
    I have to solve (using numerical methods) fallowing problem: there are for example three pointed bodies in 2D. I have to find trajectories of their motions in their own gravitational field.
    In cartesian coordinates for each body and direction I write equation of motion (that gives me system of 6 equations).

    And my questions:
    1) Which algorithm will be the best to solve this system of equations? (Will it be Verlet's algorithm?)?
    2) Maybe there are some coordinates which are better then cartesian in this problem?

    greetings :)
    Last edited: Mar 12, 2008
  2. jcsd
Know someone interested in this topic? Share this thread via Reddit, Google+, Twitter, or Facebook

Can you offer guidance or do you also need help?
Draft saved Draft deleted

Similar Discussions: Motion of pointed bodies - numerical methods