Object Motion in 2D: Dimensions, Velocity, and Acceleration

  • Thread starter Thread starter ch00se
  • Start date Start date
  • Tags Tags
    2d
AI Thread Summary
The discussion focuses on determining the dimensions of the coefficients in the equations x=2t and y=4t^2, where '2' represents a speed factor with dimensions of distance/time, and '4' represents an acceleration factor with dimensions of distance/time^2. Participants express confusion about the calculations and the physical meaning of the coefficients, emphasizing the importance of understanding units in physics. The velocity and acceleration of the object are derived from the position equations, with the speed calculated using the Pythagorean theorem. Clarifications are provided on how to interpret the equations and the significance of time in determining the object's motion. The conversation concludes with participants gaining a better understanding of the concepts involved.
ch00se
Messages
9
Reaction score
0

Homework Statement



the coordinates of an object moving in the 2D space are given by x=2t and y=4t^2. what are the dimensions of the numerical coefficients 2 & 4, respectively? What are the objects velocity, speed and acceleration and the magnitude of the acceleration at t=0. what is the angle between the velocity and the acceleration at t=0

Homework Equations



have been through my textbook god knows how many times and cannot decide which to use

The Attempt at a Solution



i have honestly tried for hours and haven't managed to get anywhere

however, for the dimensions i substituted 2 and 4 in respectively, but i doubt this is correct
 
Last edited:
Physics news on Phys.org
I think you meant y = 4t^2 in the second equation.

For the fist equation, what are the dimensions of x and t. Having found that, what should be the dimension of 2, for the equation to be valid?
 
neutrino said:
I think you meant y = 4t^2 in the second equation.

For the fist equation, what are the dimensions of x and t. Having found that, what should be the dimension of 2, for the equation to be valid?
edited, thanks

i got :

x=2 = 4
x=4 = 8

y=2 = 64
y=4 = 256

however, like i said, i doubt this is correct...or is it?
 
with those equations, should you put them together to get a y=mx+c styled equation?

i get y = x^2 and then go from there maybe?
 
ch00se said:

Homework Statement



the coordinates of an object moving in the 2D space are given by x=2t and y=4t^2. what are the dimensions of the numerical coefficients 2 & 4, respectively? What are the objects velocity, speed and acceleration and the magnitude of the acceleration at t=0. what is the angle between the velocity and the acceleration at t=0

You can write the following: \vec{r}(t) = x(t)\vec{i}+y(t)\vec{j}. Plug the given functions in, and use the following relations: \frac{d\vec{r}(t)}{dt}=\vec{v}(t), \frac{d\vec{v}(t)}{dt}=\vec{a}(t).
 
ch00se said:
edited, thanks

i got :

x=2 = 4
x=4 = 8

y=2 = 64
y=4 = 256

however, like i said, i doubt this is correct...or is it?

Nope, it's not.

The DIMENSION of x is Length(L) and the dimension of t is Time(T). Now, what is the coefficient's dimension to make a physically meaningful equation?

Whichever textbook you may be using, the first or second chapter probably covers the topic of units and dimensions. Give it a read.
 
its adding vectors?

i think for x(t)

you put 2 into x=2t, so you get 4?

then for y( t)

you put 4 into y=4t^2, so you get 74 (4x16)

so r( t) = 4i + 74j ?
 
Last edited:
ch00se said:
its adding vectors?

i think for x(t)

you put 2 into x=2t, so you get 4?

then for y( t)

you put 4 into y=4t^2, so you get 74 (4x16)
Is WHAT "adding vectors"? Which question are you answering here?
t is the TIME, measured, say, in seconds. Why should the time be 2 seconds for x and 4 seconds for y? Those equations give the (x,y) coordinates of the point at time t seconds.

The first question, which I think you are trying to answer, asks "the coordinates of an object moving in the 2D space are given by x=2t and y=4t^2. what are the dimensions of the numerical coefficients 2 & 4, respectively?
What kind of UNITS should they have, not numerical values. In x= 2t, t will have TIME units, x will have DISTANCE units. Think of it as multiplying fractions: (Distance/Time)(Time)= Distance. That "2" factor must have units of Distance/Time (so it's really a "speed" factor), for example meters/sec if t is measured in seconds and x in meters, or miles/hour if x is measured in miles and t in hours.

Now look at y= 4t^2. Again, t is a TIME, y is a DISTANCE. t^2 will be Distance^2. To get Distance= ( )(Time^2), that ( ) must look like Distance/Time^2 so that the "Time^2" terms cancel and leave "Distance". The "4" must have units of Distance/Time^2 (so it's really an 'acceleration' factor), for example meters per second per second or miles per hour per hour.
 
HallsofIvy said:
Is WHAT "adding vectors"? Which question are you answering here?
t is the TIME, measured, say, in seconds. Why should the time be 2 seconds for x and 4 seconds for y? Those equations give the (x,y) coordinates of the point at time t seconds.

The first question, which I think you are trying to answer, asks "the coordinates of an object moving in the 2D space are given by x=2t and y=4t^2. what are the dimensions of the numerical coefficients 2 & 4, respectively?
What kind of UNITS should they have, not numerical values. In x= 2t, t will have TIME units, x will have DISTANCE units. Think of it as multiplying fractions: (Distance/Time)(Time)= Distance. That "2" factor must have units of Distance/Time (so it's really a "speed" factor), for example meters/sec if t is measured in seconds and x in meters, or miles/hour if x is measured in miles and t in hours.

Now look at y= 4t^2. Again, t is a TIME, y is a DISTANCE. t^2 will be Distance^2. To get Distance= ( )(Time^2), that ( ) must look like Distance/Time^2 so that the "Time^2" terms cancel and leave "Distance". The "4" must have units of Distance/Time^2 (so it's really an 'acceleration' factor), for example meters per second per second or miles per hour per hour.
thanks, that was a very useful post

i made sense of that!

for the velocity, how would you get a direction on the force?

also can you reach an answer or should the answer be displayed in equation format?

thanks!
 
  • #10
If you go back to post number 5 by radou he explains exactly how to complete the question. The speed is the magnitude of the velocity and is given by using pythagoras' theorem.

|\mathbf{v}|= \sqrt{x(t)^2+y(t)^2}

Of course its made rather simple by the fact that its all at time t=0.
 
Last edited:
Back
Top