What is the Intersection and Plane Determination for Parametric Lines?

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The discussion focuses on finding the intersection point of two parametric lines, which is identified as P(1,2,3). To determine the plane defined by these lines, participants suggest using the cross product of their direction vectors to find the normal vector. The lines are reformulated into vector form for easier manipulation. The cross product is calculated to yield a vector perpendicular to the plane, which can then be used in the plane equation. Overall, the conversation emphasizes the method of using vector operations to solve for the plane determined by the intersecting lines.
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Homework Statement


Find the point of intersection of the lines r(t)=< 2t+1, 3t+2, 4t+3> and
x=s+2
y=2s+4
z=-4s-1
Then, find the plane determined by these lines.

Homework Equations


Intersection is when points meet.
So, just equating x,y, and z variables will yield the point of intersection.

The Attempt at a Solution


The point of intersection is P(1,2,3), but I'm clueless on how to find the plane with two parametric equations. It's very simple to find the plane, when they are not parametric.

Could someone help?
 
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You need to find the normal vector n between the two vectorys r(t) and p(t)=<s+2, 2s+4,-4s-1> by taking their cross product. Then just plug that into the equation of a plane:

n\mdot (r-p) where r and p are the vectors you have...
 
That's my problem. How do I find the cross product of two parametric equations?
 
Could someone help, please?

I've been working on it and looking for info on the net, but I have been unsuccessful.

Thank you.
 
You will have to change the format of the two equations. An easier way to look at it would be in vector form:

L1(s)= (2,4,-1)+ s(1,2,-4)
L2(t)= (1,2,3)+ t(2,3,4)

then take the cross product of the vector portion of those two equations to find the normal line of the plane. Your cross product should look something like

| i j k |
| 1 2 -4 |= vector for line perpendicular to plane
| 2 3 4 |

Hope that helps a bit
 
It does help. It's interesting, the vector directions are use as if they were in a plane to find the "normal" vector passing through them.
 
That's right :)
 
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