# Programming tip needed

## Main Question or Discussion Point

Programming tip needed :)

Well this is the story,
I have to create a game similar to this one

Code:
[PLAIN]http://www.windowsgames.co.uk/mother.html
[/PLAIN] [Broken]

I'm sure it's not a big deal, but thing is I'm majoring in hardware, so I'm kinda back on programming issues. So I was wondering if anyone can give me some tips on what to use to implement such a thing :)
Thanks a ton!

Last edited by a moderator:

Related Computing and Technology News on Phys.org
Anyone????

What exactly is your question? Do you need a language suggestion? Do you need help with implementation? You will get a lot more help if you ask a pointed question i.e. why wont this code work, or how do I use this windows API...

The question you are asking is akin to "How do I write a program like Half-Life?" Well, the short answer is practice, practice, practice.

Good luck with your project. Sorry no one has jumped on this yet; however, I can almost guarantee if you ask a more direct question then you will most certainly get an answer.

faust9 said:
What exactly is your question? Do you need a language suggestion? Do you need help with implementation? You will get a lot more help if you ask a pointed question i.e. why wont this code work, or how do I use this windows API...

The question you are asking is akin to "How do I write a program like Half-Life?" Well, the short answer is practice, practice, practice.

Good luck with your project. Sorry no one has jumped on this yet; however, I can almost guarantee if you ask a more direct question then you will most certainly get an answer.

I'm sure that a this game is nothing to compare to half life, but anyway, to rephrase, the question was : Can anyone give me some tips on how to start to implement a copy of this game? Which is better, C++ or Java in such a case? How important is the use of DirectX in implementation?
Just something to get me started, maybe when I actually start I can come back with more focused questions!

Cheers

D a M i E n said:
I'm sure that a this game is nothing to compare to half life, but anyway, to rephrase, the question was : Can anyone give me some tips on how to start to implement a copy of this game? Which is better, C++ or Java in such a case? How important is the use of DirectX in implementation?
Just something to get me started, maybe when I actually start I can come back with more focused questions!

Cheers
AFAIK most programmers use C++ for game development but I guess you can do it in Java or most other object oriented programming languages too. If you use use java you can expect your game to react a bit slower... I guess that's why most programmers use C++... it's sort of "real time".

For a basic game I don't think you have to use any advanced libraries... just standard for drawing (like standard classes and methods in java for drawing - panel, draw...) though this doesn't look as real commercial games.