Projectile motion: Finding out the time and Dx

In summary, the problem involves a kicker kicking a football with an initial velocity of 27.5m/s at an angle of 41 degrees above horizontal. The question asks for the flight time, maximum height, and distance traveled before hitting the ground. Using the 4 acceleration equations, the vertical and horizontal components of the initial velocity were found. The maximum height was determined using the equation V2y^2 = V1y^2 + 2aΔd and the flight time was attempted to be found using the equation V2 = V1 + aΔt. However, it was realized that the vertical velocity changes throughout the motion and the equation needed to be adjusted accordingly.
  • #1
DPXJube
12
0

Homework Statement


During the opening kickoff of a college football game, the kicker kicks a football with an initial velocity of 27.5m/s at an angle of 41 degrees above horizontal.
What is the flight time for the ball?
What is the maximum height
How far does it travel before hitting the ground?


Homework Equations


The 4 acceleration equations


The Attempt at a Solution


What I know(I'm using components in the by the way)

Here's a very lame image of what I think the problem looks like
http://desmond.imageshack.us/Himg580/scaled.php?server=580&filename=forgivemefather.png&res=medium
V1x = 27.5m/s cos41 degrees
Ay = -9.80
V1y = 27.5m/s sin41 degrees
V2y = 0(Please tell me if this is wrong)
V2x = 27.5m/s cos41 degrees
Need Dx
Need Dy
Need time

I found Dy already using the V2y^2 = V1y^2 + 2aΔd equation and rearanging it to solve for Δd

I got 16.6 for the maximum height

Now I'm trying to find the time, I thought I would be able to do this by rearanging V2 = V1 + aΔt to solve for time
It comes out like this

t = v1x - v2x/a
As you can see this already doesn't work as I'm going to end up with 0 regardless, and it definitely doesn't take 0 seconds for the ball to hit the ground.

I tried finding out Dx but that wasn't possible(or I'm rearranging wrong)
What made Dy so easy was that V2y was 0 so rearanging it was simple. But because V1x and V2x are the same rearanging it makes me run into the same problem as when trying to find out time.
 
Last edited by a moderator:
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  • #2
DPXJube said:

Homework Statement


During the opening kickoff of a college football game, the kicker kicks a football with an initial velocity of 27.5m/s at an angle of 41 degrees above horizontal.
What is the flight time for the ball?
What is the maximum height
How far does it travel before hitting the ground?

Homework Equations


The 4 acceleration equations

The Attempt at a Solution


What I know(I'm using components in the by the way)

Here's a very lame image of what I think the problem looks like
http://desmond.imageshack.us/Himg580/scaled.php?server=580&filename=forgivemefather.png&res=medium
V1x = 27.5m/s cos41 degrees
Ay = -9.80
V1y = 27.5m/s sin41 degrees
V2y = 0(Please tell me if this is wrong)
V2x = 27.5m/s cos41 degrees
Need Dx
Need Dy
Need time

I found Dy already using the V2y^2 = V1y^2 + 2aΔd equation and rearanging it to solve for Δd

I got 16.6 for the maximum height

Now I'm trying to find the time, I thought I would be able to do this by rearanging V2 = V1 + aΔt to solve for time
It comes out like this

t = v1x - v2x/a
As you can see this already doesn't work as I'm going to end up with 0 regardless, and it definitely doesn't take 0 seconds for the ball to hit the ground.

I tried finding out Dx but that wasn't possible(or I'm rearranging wrong)
What made Dy so easy was that V2y was 0 so rearanging it was simple. But because V1x and V2x are the same rearanging it makes me run into the same problem as when trying to find out time.

You can adjust the initial condtions in this applet to see what happens, then se if you can match the figures.
Perhaps seeing what happens may give you some hints.

http://galileo.phys.virginia.edu/classes/109N/more_stuff/Applets/ProjectileMotion/enapplet.html

You can adjust the mass of the ball to see if it makes any difference [try air resistance].
 
Last edited by a moderator:
  • #3
I actually already know what the answers are
It's finding out how to get to those answers is the problem.
 
  • #4
DPXJube said:

Homework Statement


During the opening kickoff of a college football game, the kicker kicks a football with an initial velocity of 27.5m/s at an angle of 41 degrees above horizontal.
What is the flight time for the ball?
What is the maximum height
How far does it travel before hitting the ground?

Homework Equations


The 4 acceleration equations

The Attempt at a Solution


What I know(I'm using components in the by the way)

Here's a very lame image of what I think the problem looks like
http://desmond.imageshack.us/Himg580/scaled.php?server=580&filename=forgivemefather.png&res=medium
V1x = 27.5m/s cos41 degrees
Ay = -9.80
V1y = 27.5m/s sin41 degrees
V2y = 0(Please tell me if this is wrong)
V2x = 27.5m/s cos41 degrees
Need Dx
Need Dy
Need time

I found Dy already using the V2y^2 = V1y^2 + 2aΔd equation and rearanging it to solve for Δd

I got 16.6 for the maximum height

Now I'm trying to find the time, I thought I would be able to do this by rearanging V2 = V1 + aΔt to solve for time
It comes out like this

t = v1x - v2x/a
As you can see this already doesn't work as I'm going to end up with 0 regardless, and it definitely doesn't take 0 seconds for the ball to hit the ground.

I tried finding out Dx but that wasn't possible(or I'm rearranging wrong)
What made Dy so easy was that V2y was 0 so rearanging it was simple. But because V1x and V2x are the same rearanging it makes me run into the same problem as when trying to find out time.

In red above: perfectly good idea - but remember you are only working with the vertical component.
What is the vertical velocity at maximum height?
The velocity when landing [coming down] is different to the velocity when starting [going up]
 
Last edited by a moderator:
  • #5
PeterO said:
In red above: perfectly good idea - but remember you are only working with the vertical component.
What is the vertical velocity at maximum height?
The velocity when landing [coming down] is different to the velocity when starting [going up]
Wait
So there are 2 separate velocities?
Doesn't the velocity stay constant throughout the entire thing(at least until it hits the ground)?
Plus the ball is being thrown at an angle, 2.7m/s should apply for both the X axis and the Y axis.
 
  • #6
DPXJube said:
Wait
So there are 2 separate velocities?
Doesn't the velocity stay constant throughout the entire thing(at least until it hits the ground)?
Plus the ball is being thrown at an angle, 2.7m/s should apply for both the X axis and the Y axis.

if you throw a ball at 2.7 m/s, "almost" vertical, the vertical component is close to 2.7, reduces to zero at maximum height, then returns to almost 2.7 just before hitting the ground.
The horizontal component, while being very small, remains constant for the duration of the flight.

If you threw the ball at just 1 degree above the horizontal, the vertical component would be very small, so it would be back at ground level in no time at all.
The horizontal component would have been almost 2.7, but since the flight was of such short duration, the ball will land "not very far away".

If you throw a ball at 14.14 m/s at an angle of 45 degrees, both the vertical and horizontal components will be equal, at 10 m/s. [sin45 = cos45]

That vertical component of 10m/s, if we approximate g to 10ms-2 means it takes 1 second to stop traveling up [reach maximum height], then another second to come down again.
With a horizontal component of 10m/s, we see the ball will land 20m away [10 m/s for 2 seconds]

At the start, the speed was 14.14. At the top it was 10, just before landing it is back to 14.14 m/s again.

Your problem had an angle of 41 degrees, so the vertical and horizontal components are slightly different [the horizontal is slightly larger than the vertical].

The only quantity common to calculations of vertical and horizontal components is time.
 

1. What is projectile motion?

Projectile motion is the motion of an object that is thrown or projected into the air, under the influence of gravity. This type of motion follows a parabolic path due to the combination of horizontal and vertical velocities.

2. How do you calculate the time of flight for a projectile?

The time of flight for a projectile can be calculated using the formula t = 2 * (V * sinθ) / g, where t is the time of flight, V is the initial velocity, θ is the launch angle, and g is the acceleration due to gravity (9.8 m/s²).

3. How do you find the horizontal distance traveled by a projectile?

The horizontal distance traveled by a projectile can be calculated using the formula Dx = V * cosθ * t, where Dx is the horizontal distance, V is the initial velocity, θ is the launch angle, and t is the time of flight.

4. What are the factors that affect projectile motion?

The factors that affect projectile motion include the initial velocity, launch angle, air resistance, and gravity. The shape and weight of the object can also have an impact on the motion.

5. How is projectile motion used in real life?

Projectile motion is used in various real-life situations, such as throwing a ball, launching a rocket, or shooting a bullet. It is also used in sports like basketball, baseball, and golf, where understanding projectile motion can help improve performance and accuracy.

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