Projectile motion off a raised surface

AI Thread Summary
The discussion focuses on the physics of projectile motion from a raised surface, specifically analyzing the effects of shooting at an angle versus straight. It confirms that the x-component of acceleration remains constant at zero, regardless of the launch angle, as long as no additional forces act on the projectile. The calculations provided indicate that the initial velocity and gravitational force influence the motion, but do not change the x-acceleration. The participant seeks clarification on whether the angle affects x-acceleration, ultimately concluding that it does not, as gravity only impacts the y-component. Understanding these principles is essential for accurately predicting the projectile's landing position.
KarlBu
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1. Easy solution that I'm pretty sure I talked myself out of.
Using a spring loaded shooter, first shoot it off a table and calculate data and then move to another table of a different height and shoot with an incline into a sandbox. Must hit within 10cm of line drawn in the sand.
known info - y(f) = 1.62 m from center of ball to second platform, θ = 27 °
f(g) = 9.8 m/s/s, using same shooter described in 2

Homework Equations


information from straight shot from a table at .86m

Initial Final
x₀= 0 x = 2.925 m
y₀ = 0 y = .86 m
v₀ = 6.98 m/s v = 6.98 m/s
v₀ = 0 v = 4.11 m/s
t₀ = 0 t = .419 s
a = 0
a = 9.8 m/s/s

The Attempt at a Solution



The only thing i need to know is if acceleration in the x direction would change (no other different factors) when changing from shooting in a straight line versus shooting up in the air at an angle. I know the different velocity equations (Vsinθ) so no problem their. I do not think it does change as using same spring but, I started to question myself when thinking about the parabolic shape of the projectile motion along the x-axis when shot with a 27 degree up angle.
 
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Assuming a standard coordinate system, the x component of the velocity still changes at a constant rate, meaning the x accleration remains constant.
 
still not quite grasping concept

it is a standard coordinate system. constant velocity (6.98 m/s) with 0 acceleration (in the x direction) when shooting straight. When shooting up 27 degrees would that cause a change in acceleration (from a=0 shooting straight) to appear in the x component due to angle versus x direction? If so how would i go about solving for it? (i would assume something like Vcos(θ)?? if acceleration is some other constant than 0.)
known info - y(f) = 1.62 m from center of ball (at release point) to ground, θ = 27 ° up
f(g) = (m)9.8 m/s/s, using same shooter described in 2, information from shooting straight listed above.
 
Solved. Unless another force acting upon it (ie rocket booster) acceleration along the x component will be 0 regardless of angle. The only force acting upon it will be gravity which only affects the y component.
 
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