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Projectile Motion

  1. Feb 15, 2009 #1

    When trying to find initial velocity in Proyectile motion can I use the formula or Range: R=Vo^2 x sin angle / Gravity

    The question is if the velocity I get through that equation will be the vector in X, Y or the resultant one?

  2. jcsd
  3. Feb 15, 2009 #2
    Re: free falling objects

    Hello, can you please help me with my question about the range,

  4. Feb 16, 2009 #3


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    Welcome to PF :smile:

    Vo refers to the resultant velocity.

    By the way, the range formula is not quite correct as written:
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