I have tried finding these answers on the internet, but I believe I simply don't know enough about physics (I got a D in high school) to really know what it is I'm supposed to be looking for.(adsbygoogle = window.adsbygoogle || []).push({});

I'm working on a game that will simulate drag racing. As I want the game to be as realistic as possible, I need to know if there are formulae that I can use to calculate the following items. And, if so, what those formulae are:

1) In certain situations, a driver will shutdown the power to his car to keep from having a crash or a serious engine malfunction. What I need to know is the formula, if it exists, that will tell me how far a moving object, travelling at a certain speed, will travel if the object will do nothing but decelerate from the point of shutdown until it comes to rest.

2) In that same situation, can the time be calculated for the car from the shutdown point to the finish line?

3) In that same situaion, can a speed be calculated for the car as it crosses the finish line?

Let me give some sample numbers in the event that someone can post an example ...

Let's say that a car is traveling at 300 mph, and has traveled 960 feet of a 1,320-foot, quarter-mile drag strip. At the 960th foot, the driver must shutdown the car and let it coast to the finish line.

How far will the car travel before it actually comes to rest?

How long will it take for the car to travel the final 360 feet to cross the finish line?

What speed would the car be traveling when it crosses the finish line?

I hope that there are some formulae that apply here.

Thanks in advance for any help you can offer.

Brien

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