ldanielrosa
- 8
- 1
I've a bee in my bonnet and I want to know if it's feasable. I want a retroreflector that doesn't shine _right_ back at the source, but misses by 4 degrees or so in a direction determined by the orientation of the reflector. I hope this can by done by modifying a cubic corner array. I'd like to get what input I can before I begin.
I have an .stl file for a for a cubic corner array, and the rendering software does allow stretching the axes independently.
I intend to print this with resin, with resolution of 0.05mm. I think the surface roughness will be adequately treated with one or two squirts of chrome paint
I have an .stl file for a for a cubic corner array, and the rendering software does allow stretching the axes independently.
I intend to print this with resin, with resolution of 0.05mm. I think the surface roughness will be adequately treated with one or two squirts of chrome paint