Screenshot of the PC version of Crysis 2?

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The authenticity of a screenshot claimed to be from the PC version of Crysis 2 is heavily questioned, with skepticism regarding its graphical fidelity. The discussion emphasizes that the PC version, utilizing CryEngine 3 and DirectX 11, should exhibit significantly superior graphics compared to console versions due to advanced hardware capabilities. However, the screenshot in question appears too polished to be real-time gameplay, likely being a CG-rendered image with a modified HUD. Current GPU setups, including high-end configurations like quad SLI or Crossfire, are deemed incapable of rendering such detailed graphics in real time without crashing. Historical context is provided, noting that previous iterations of Crysis did not match pre-release graphical expectations. Observations about the screenshot's lack of jaggedness suggest either extreme anti-aliasing settings or that it may be a downsampled image from a higher resolution source, further supporting the theory that it is not a genuine in-game capture.
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I find it utterly impossible to believe that this is an actual in-game screen shot from the PC version of Crysis 2. Using the CryEngine 3 and DirectX11. The PC version of Crysis 2 will look dramatically better graphics-wise, as opposed to the versions of the XBOX 360 and Playstation 3. Due to the PC having faster, and more capable hardware. But this screen shot is probably fake, probably a CG rendered image with the Crysis HUD doctored into it.

Absolutely NO GPU setup that exists currently, not even quad SLI/Xfire GeForce GTX 295 or Radeon HD 5970 could possibly render a single frame of the 3D image shown in this thread, at least not in real time. Not without immediately becoming overloaded and crashing. I have yet to see any authentic screen shots of the PC version of Crysis 2, I have only seen footage from the console versions.

Even when the original Crysis was released, and everybody rushed to get their pricey DX10 graphics cards, the actual game did not look nearly as good as depicted in the screen shots which were shown before the game's retail launch. If you are a computer expert, especially when it comes to graphics processing what is your opinion on this?

Crysis2.jpg
 
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I agree, there's no way that could be an in game screen.

Looking at the trees and grass, there's virtually no jaggedness. Unless they've got AA & AF completely and utterly through the roof, it's impossible to render something that smoothly.

The grass in the lower left hand corner does show a little bit, so it's not completely out of the realm of possibility that this isn't a pre-rendered screen, but my money's still on either a complete fake, or a screenshot from a video of in-game footage for a cinematic trailer. I've noticed that the compression from scaling video can make things look a lot softer and more "movie like", but far from realistic when compared to the actual game.
 
The shot is 1024px × 744px, most likely it's been downsampled to this resolution from the original 1600x1200 or higher. That's why there is no jaggedness.
 
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