Solution to Navier-Stokes Equation for dynamic boundary

AI Thread Summary
The discussion focuses on finding a full solution to the Navier-Stokes equation for fluid flow in a two-dimensional pipe with sinusoidally moving boundaries. The relevant equations identified for this scenario are nu*grad^2*v(x,y)+grad*p(x,y)=0 and grad*v(x,y)=0. A proposed solution includes velocity components Vx and Vy expressed in terms of sinusoidal functions and complex exponentials, with Vx0 determined by the no-slip condition. Participants suggest looking into Stokes' first and second problems for potential insights into solving the equations. Clarification is sought regarding the direction of wall movement to better understand the problem context.
xanthium
Messages
2
Reaction score
0
I'm looking to get a full solution to the Navier-Stokes equation to describe fluid flow through a pipe with moving surfaces.

For now I am just concerned with a two dimensional system. The upper and lower boundaries are parallel to the x-axis. The surfaces of the boundaries move sinusoidally according to:
Vb(x)=v0*cos(k0*x)

Eliminating several terms from the Navier-Stokes equations, I think the only relevant terms that I need to solve are in the following two equations:

nu*grad^2*v(x,y)+grad*p(x,y)=0

grad*v(x,y)=0

A possible solution that I am trying to test is:
Vx(x,y)=Vx0*e^(i*k0*x)*cos(ky*y)
Vy(x,y)=Vy0*e^(i*k0*x)*sin(ky*y)
P(x,y)=P0*e^(i*k0*x)*e^(i*q*y)

Where Vx0,ky,Vy0,P0,q are constants to be determined. It is clear from the boundary conditions (the no-slip condition in particular) that Vx0=V0. Other than that, I am not sure how to get the other constants or even if this solution works completely.

Any help or suggestions would be very much appreciated.
 
Physics news on Phys.org
xanthium said:
I'm looking to get a full solution to the Navier-Stokes equation to describe fluid flow through a pipe with moving surfaces.

For now I am just concerned with a two dimensional system. The upper and lower boundaries are parallel to the x-axis. The surfaces of the boundaries move sinusoidally according to:
Vb(x)=v0*cos(k0*x)

Eliminating several terms from the Navier-Stokes equations, I think the only relevant terms that I need to solve are in the following two equations:

nu*grad^2*v(x,y)+grad*p(x,y)=0

grad*v(x,y)=0

A possible solution that I am trying to test is:
Vx(x,y)=Vx0*e^(i*k0*x)*cos(ky*y)
Vy(x,y)=Vy0*e^(i*k0*x)*sin(ky*y)
P(x,y)=P0*e^(i*k0*x)*e^(i*q*y)

Where Vx0,ky,Vy0,P0,q are constants to be determined. It is clear from the boundary conditions (the no-slip condition in particular) that Vx0=V0. Other than that, I am not sure how to get the other constants or even if this solution works completely.

Any help or suggestions would be very much appreciated.

I'm a little confused... are the walls moving in their plane (back and forth) or out of plane (up and down)?

The first problem is (IIRC) solved- look up "Stokes' first problem" and "Stokes' second problem"
 
Thread 'Question about pressure of a liquid'
I am looking at pressure in liquids and I am testing my idea. The vertical tube is 100m, the contraption is filled with water. The vertical tube is very thin(maybe 1mm^2 cross section). The area of the base is ~100m^2. Will he top half be launched in the air if suddenly it cracked?- assuming its light enough. I want to test my idea that if I had a thin long ruber tube that I lifted up, then the pressure at "red lines" will be high and that the $force = pressure * area$ would be massive...
I feel it should be solvable we just need to find a perfect pattern, and there will be a general pattern since the forces acting are based on a single function, so..... you can't actually say it is unsolvable right? Cause imaging 3 bodies actually existed somwhere in this universe then nature isn't gonna wait till we predict it! And yea I have checked in many places that tiny changes cause large changes so it becomes chaos........ but still I just can't accept that it is impossible to solve...

Similar threads

Back
Top