When I help people I know with ballistics-esque problems I always try to get them to understand that the ball doesn't change velocity in the x direction , because we ignore air friction for simpler physics...and since the ball has gravity applied to it, it will be what 'limits' the range. Like.. when the scenario is taking place, the ball is moving, what dictates when it stops is when the y component reaches its desired height, now since it doesn't mention anything about the ball being caught by someone taller or shorter.. or landing on the ground, you have to assume that the level from which the ball is released is the same as where it is caught, AND that this is the 0 for your height.
First, I'd find the vector components of the velocity of the ball. Since velocity is a vector, and you're taking it at the instant that the ball is released, you do not need to fret over the arc path that the ball will travel.
So, you can treat it like finding the x/y components of any simple vector.
v_x = 29.3 cos(24)
v_y = 29.3 sin(24)
Now, you want to figure out the amount of time it takes for the ball to accelerate from its v_y to 0 , since the same acceleration is being applied and the displacement of the ball is the same, then the time up will equal the time down, in one instance you're subtracting your v_y and in the other you're subtracting 0 from v_y , the one where you subtract v_y will have a negative accel, the other a positive.. so in the end it cancels out.
Now, since we assume the v_x doesn't change then the 'range' of the object is going to be the displacement that occurs over the time you find for the object to go up and down, at a rate of v_x.
Sorry if the wording is a little tricky, I'd rather not just hand you an answer.
using some of the simple formulas you can work to your answer. One place you might want to go is
http://scienceworld.wolfram.com/physics/Ballistics.html
that page is pretty much blank, but the 'related to ' links will help you.. I didn't want to just put a bunch of them in here.
If this doesn't give you the nudge you need then just ask for clarification or something, or let me know how far you got and i'll see if i can't nudge a little more..