Solving Oscillary Motion: Half Max Speed at 2.25 cm Amplitude

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A particle in simple harmonic motion with an amplitude of 2.25 cm has its speed equal to half its maximum speed when the cosine of the angular position equals 0.5. The relationship between position and velocity can be expressed using the formulas x = A sin(wt) and v = Aω cos(wt). By setting the velocity to half of its maximum value, the equation simplifies to 0.5Aω = Aω cos(wt), leading to cos(wt) = 0.5. This indicates that the sine of the angular position can be derived to find the exact position. The discussion emphasizes the use of symbolic representation to solve the problem without needing specific numerical values.
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The Problem is:
A particle executes simple harmonic motion with an amplitude of 2.25 cm. At what position does its speed equal half its maximum speed?

I've been looking at this for a while, and I can't see how to solve it without more information.

If I knew the energy and mass I could solve it,
if I knew the frequency or period I could solve it,
if I knew the spring constant and mass I could solve it,
but I don't have any of this, what's the trick?
 
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HINT: For what value of z does cos z equal half its maximum value?
 
Cyrad2 said:
The Problem is:
A particle executes simple harmonic motion with an amplitude of 2.25 cm. At what position does its speed equal half its maximum speed?

I've been looking at this for a while, and I can't see how to solve it without more information.

If I knew the energy and mass I could solve it,
if I knew the frequency or period I could solve it,
if I knew the spring constant and mass I could solve it,
but I don't have any of this, what's the trick?

Use symbols instead of numbers.

The position of the particle x=Asin(wt), A= 2.25 cm.
The velocity of the particle v= Awcos(wt).
The maximum velocity is Aw.
You look for the position when v=0.5 Aw.
0.5 Aw = Aw cos(wt) ----> cos(wt)=0.5.

You only ned to find sin(wt) to get x.

ehild
 
You can apply the general velocity formula for SHM here. since maximum velocity is v=rw, then take the half of it and equal to general formula. Work it out and you should be able to find the positions.
 
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