The least constant acceleration

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Homework Help Overview

The problem involves calculating the least constant acceleration required for a plane to reach a takeoff speed of 360 km/h within a runway length of 1.8 km. This falls under the subject area of kinematics.

Discussion Character

  • Exploratory, Assumption checking, Mathematical reasoning

Approaches and Questions Raised

  • Participants discuss the relationship between speed, distance, and acceleration, with some attempting to apply kinematic equations. Questions arise about the correctness of their calculations and assumptions regarding constant acceleration.

Discussion Status

The discussion is ongoing, with participants exploring different interpretations of the problem. Some have provided guidance on relevant equations, while others express confusion about the calculations and the implications of their results.

Contextual Notes

There is a request for participants to show their work and clarify their understanding of the equations involved. Some participants question whether their assumptions about constant acceleration are valid.

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OK, here's the problem:
A large plane needs to get to a speed of 360 km/h on it's runway in order to take off. The runway is 1.8 km long. What would be the least constant acceleration required to take off?

Physics just started, I need shock paddles to get me going again

Thanks
 
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Please show your own work. You must at least have some idea as to what equations to use?
 
Would it have to have a constant acceleration of 200 km/h to reach it's top speed by the end of the runway, or am I missing something? :cry:
 
Last edited:
Well, I divided 360 km/h by the distance, 1.8 km, and got 200. Is that the least constant acceleration needed to take off? I'm very confused.
 
So I think the next thing I need to do is figure out the time it takes to reach that speed along that distance. So what was this 200 I was getting? 200 km/h?

I have the speed, I have the distance, how do I find the time it took to do this, or am I going off course?
 
try

[tex]v^2 = u^2 +2as[/tex]

and rearrange for acceleration, a.
 

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